Rakshasa Inferno
From Elwiki
[Special Active: Bravery] Conjure the purifying flames of the Rakshasa and incinerate everything nearby. Enemies hit by Rakshasa Energy are Enemy DebuffburntEnemy Debuffburnt. | |
Energy Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Yama Raja: Transcendent | 95 |
Skill Information
Mode | Damage (Magical) | Enemy DebuffBurnEnemy DebuffBurn Duration | Max Hits | Energy Usage | MP Usage | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Swing | Energy Release | Energy Explosion | Inner Explosion | Swing | Per Rakshasa Flame | Rakshasa Flame Count | Inner Explosion | ||||||
Energy Release | Energy Explosion | ||||||||||||
Normal | |||||||||||||
PvE | 892% | 313% | 808% | 808% | 3 Seconds | 1 | 7 | 4 | 7 | 5 | 5 | 150 MP | 22 Seconds |
PvP | 289% | 101% | 260% | 260% | |||||||||
[Enhanced] | |||||||||||||
PvE | 892% | 313% | 808% | 808% | 3 Seconds | 1 | 7 | 4 | 7 | 5 | 4 | 120 MP | 22 Seconds |
PvP | 289% | 101% | 260% | 260% |
Skill Traits
Heavy Rakshasa Inferno | Critical Rakshasa Inferno | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 26.4 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) | 195 MP Final Enhanced Skill 156 MP |
Extra Information
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 21,201% | 42,893% | 30,529.44% | 61,765.92% |
PvP | 6,830% | 13,818% | 9,835.2% | 19,897.92% |
- Average assumes 1 hit of Swing, 21 hits of Energy Release, 28 hits of Energy Explosion, and 5 hits of Inner Explosion.
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- An explosion will occur around you as well, sharing the size and damage of an Energy Explosion but hitting 1 additional time.
- Each Energy Explosion launches targets away, though they will tend to bounce within the skill's reach. It is still better off used on enemies that cannot be launched.
- Any larger boss enemies can take full damage from one side of the skill if they are tall enough for the center top flame to hit them.
- Only extremely big bosses can be hit by Swing, Inner Explosion, and all Flames at the same time, such as Debrian Nasod Carrier during its Energy Buster attack or Chaos Leviathan.
- Most medium and the player-sized targets are only hit by Swing and the center flame if you are sticking to them. It's better to fire this skill further from your enemy, even if it sometimes won't connect Swing or the center flame hits.
- Action Speed will only affect your casting motion during this skill. It will always hit at the same time and at the same intervals.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
06/15/2017 | 06/28/2017 |
| |
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
|
|
02/22/2018 | 04/18/2018 |
| |
04/05/2018 | 04/18/2018 |
|
|
09/11/2019 | 09/25/2019 |
| |
09/30/2021 | 10/27/2021 |
| |
02/16/2023 | 03/15/2023 |
| |
05/09/2024 | 05/22/2024 |
|
Alternative Names
Yama Raja - Skills
Hyper Active
Secret Art
Special Active
Active
Passive