Socketing Equipment
Socketing Equipment
In Elsword, many equipment (Costume, Weapons, and Armors) contain sockets, which can be socketed with certain gems to add special effects to the equipment. These can range from increase in Critical to an increase in Element Resistance.
Guide
1) Open your inventory menu (i) and click on the 2nd button to the left (It has a gem icon). The cursor will then change into a sword icon with a small gem next to it.
2) Select the desired equipment from the inventory.
3) A new window will then open, showing the item's available sockets. The amount of sockets available depends on its rarity; rarer equipment will have more sockets. You can use Ancient Guardian Wedge on armor or Ancient Iron Wedge on weapon to increase the amount of sockets by 1.
4) Drag the desired magic stone into the gray square and click on the Equip Button. You can also right-click your magic stone. If you don't like it, you are able to close the window and you won't loose your previous socket. Though, if you want to save it, hit Apply.
5) You have now socketed your equipment! Click Auto-Socket Magic Stone if you want different stats/higher values.
You can only socket gems if you have sufficient ED. This amount needed is shown in the box at the bottom of the window.
Sockets can be locked by clicking on gem icons near them so you won't accidentaly replace them.
Rarity | Socket Slot | |
---|---|---|
Weapon | Armor | |
Old | 0 | 0 |
Normal | 1 | 1 |
Rare | 2 | 1 |
Elite | 3 | 2 |
Unique | 4 | 3 |
Legend | 5 | 4 |
Stones to socket equipment
In order to socket equipment, you must have certain magic stones. They range from basic to stat-specific stones. Basic stones give a random stat to an equipment, whereas stat-specific gems give a certain effect depending on the gem used.
Basic Magic Stones
Stat Specific Magic Stones
Old Stat Specific Magic Stones
They cannot be obtained anymore.
Special Magic Stones
These Magic Stones can only be obtained from Ice Burners.
Alchemist Magic Stones
These Magic Stones can only be obtained from Mysterious El Flasks.
Refined Magic Stones
These Magic Stones can only be obtained from Events.
Dual Stat Magic Stones
These are special gems that give multiple effects on one socket. They can be made via Glave.
Image | Name | Description | Ingredients |
---|---|---|---|
Dual Magic Stone of Origin | Sockets your equipment with Physical Attack Power and Magical Attack Power. | Heroic Magic Stone x1 Magic Stone x10 Advanced Magic Stone x10 | |
Dual Magic Stone of Growth | Sockets your equipment with EXP Gain and Recovery Item Effectiveness. | ||
Dual Magic Stone of Pursuit | Sockets your equipment with Increased Damage to bosses and Decreased Damage from bosses. | ||
Dual Magic Stone of Retaliation | Sockets your equipment with Damage Reduction when HP is below 30% and Increased Damage when enemy HP is below 30%. | ||
Dual Magic Stone of Dignity | Sockets your equipment with Critical and Skill MP Cost Decrease. | ||
Dual Magic Stone of Diffusion | Sockets your equipment with Add. Damage and Damage Reduction. | ||
Dual Magic Stone of Extremity | Sockets your equipment with Critical and Maximize. | ||
Dual Magic Stone of Awakening | Sockets your equipment with Awakening Charge Speed and Awakening Duration. | ||
Dual Magic Stone of Charging | Sockets your equipment with HP Increase, MP Recovery when attacking, and MP Recovery when attacked. | ||
Dual Magic Stone of Opportunity | Sockets your equipment with Critical and Action Speed. | ||
Dual Magic Stone of Patience | Sockets your equipment with Critical, Damage Reduction, and HP Increase. | ||
Dual Magic Stone of Acceleration | Sockets your equipment with Action Speed, Moving Speed, and Jump Seed. | ||
Shining Dual Magic Stone of Origin | Sockets your equipment with Physical Attack Power and Magical Attack Power. | Magic Stone of Origin x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Growth | Sockets your equipment with EXP Gain and Recovery Item Effectiveness. | Magic Stone of Growth x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Pursuit | Sockets your equipment with Increased Damage to bosses and Decreased Damage from bosses. | Magic Stone of Pursuit x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Retaliation | Sockets your equipment with Damage Reduction when HP is below 30% and Increased Damage when enemy HP is below 30%. | Magic Stone of Retaliation x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Dignity | Sockets your equipment with Critical and Skill MP Cost Decrease. | Dual Magic Stone of Dignity x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Diffusion | Sockets your equipment with Add. Damage and Damage Reduction. | Dual Magic Stone of Diffusion x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Extremity | Sockets your equipment with Critical and Maximize. | Dual Magic Stone of Extremity x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Awakening | Sockets your equipment with Awakening Charge Speed and Awakening Duration. | Dual Magic Stone of Awakening x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Charging | Sockets your equipment with HP Increase, MP Recovery when attacking, and MP Recovery when attacked. | Dual Magic Stone of Charging x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Opportunity | Sockets your equipment with Critical and Action Speed. | Dual Magic Stone of Opportunity x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Patience | Sockets your equipment with Critical, Damage Reduction, and HP Increase. | Dual Magic Stone of Patience x1 Heroic Certificate x1 | |
Shining Dual Magic Stone of Acceleration | Sockets your equipment with Action Speed, Moving Speed, and Jump Seed. | Dual Magic Stone of Acceleration x1 Heroic Certificate x1 |
Old Dual Stat Magic Stones
These are special gems that give multiple effects on one socket. They cannot be obtained anymore.
Ereda Dual Stat Magic Stones
These are special magic stones that give multiple effects on one socket. The stats are not affected by the weapon's enhancement level. If one of the effects is maxed, the other will be 0.
Image | Name | Description |
---|---|---|
Resonant Magic Stone (공명의 마법석) |
Sockets your weapon with All Elements Resistance and Elemental Effect Chance. | |
Mana Magic Stone (마나의 마법석) |
Sockets your weapon with MP Gain when attacked, attacking and Max MP. | |
Impact Magic Stone (강타의 마법석) |
Sockets your weapon with Critical, Additional Damage and chance of Double Attack. |
Basic Stone Socket Probability
The probability of a stat appearing from a Sage's Magic Stone is documented by KoG here. These rates can be assumed to be the same for lower tier Magic Stones, as they can give all the same stats, just with lower values. The game will roll for the type of stat first, then roll a second time for the value tier (for example, using Sage values, if the stone rolls critical, it will then roll again to decide between 6, 8, 10 or 12% for that stat). The rates for a stat differ between weapons and armor, though the rates for a value tier are the same for both. From +12 onward, the value probabilities are improved - these improved values are also always used for any costume avatar pieces.
Stat Probability
Stat | Weapon Probability | Armor Probability |
---|---|---|
MP Gain when Attacking | 12% | 8% |
MP Gain when Attacked | 4% | 8% |
Maximize | 11% | 7% |
Action Speed | 11% | 7% |
Critical | 11% | 7% |
Additional Damage | 11% | 7% |
Awakening Charge Speed | 12% | 8% |
Damage Reduction | 4% | 8% |
HP | 4% | 8% |
Movement Speed | 7% | 10% |
Jump Speed | 7% | 11% |
Awakening Time | 6% | 11% |
Value Probability
Enhance Stage | Value Tier | |||
---|---|---|---|---|
1 | 2 | 3 | 4 | |
+0~11 | 26% | 33% | 21% | 20% |
+12~13 (Includes Costumes) |
N/A | 70% | 30% |
Specialization (Deleted)
Acquirable stats
These are the stats you may get from socketing equipment.
Please note that in new version, stat values are nerfed or increases based on character level. Sockets in equipment have fixed values except sockets in Ice Burners.
Stat | Korean Text | Description | Minimum - Lv. 99 | Maximum - Lv. 99 |
---|---|---|---|---|
HP |
HP 증가 +x% (최대 50%) |
Increases your HP +x% amount. | On Weapon: 1570 (1%) On Armor: 785 (0.5%) |
On Weapon: 9420 (6%) On Armor: 4710 (3%) |
Physical Attack |
물리 공격력 +x |
Increases your Physical Attack +x amount. (Only available from Physical Attack Magic Stone, Magic Stone of Harmony, and Magic Stone of Origin) | On Weapon: 75 On Armor: ?? |
On Weapon: 225 On Armor: 50 |
Magical Attack |
마법 공격력 +x |
Increases your Magical Attack +x amount. (Only available from Magical Attack Magic Stone, Magic Stone of Mystery, and Magic Stone of Origin) | On Weapon: 75 On Armor: ?? |
On Weapon: 225 On Armor: 50 |
Physical Defense |
물리 방어력 +x |
Increases your Physical Defense +x amount. (Only available from Physical Defense Magic Stone and Magic Stone of Mystery) | On Weapon: 10 On Armor: 5 |
On Weapon: 40 On Armor: 20 |
Magical Defense |
마법 방어력 +x |
Increases your Magical Defense +x amount. (Only available from Magical Defense Magic Stone and Magic Stone of Harmony) | On Weapon: 10 On Armor: 5 |
On Weapon: 40 On Armor: 20 |
Critical |
x% 확률 1.5배 크리티털 |
Increases your Critcal Hit Rate +x% amount. (Max: 100%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% |
Additional Damage | Increases your damage (both magical and physical) that works in both PvE and PvP. | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Accuracy |
x% 확률 공격 명중 (최대 30%) |
Increases your Accuracy +x% amount. (Max: 30%) (No longer available) | On Weapon: 2% On Armor: 1% |
On Weapon: 12% On Armor: 6% |
Awakening Charge Speed (DP Charge) |
각성 충전 속도 +x% |
Increases your Awakening Charge Speed +x%. (Max: 50%) |
On Weapon: 2% On Armor: 1% |
On Weapon: 12% On Armor: 6% |
Awakening Time (DP Consumption Reduction) |
각성 시간 증가 +x초 (최대 30초) |
Increases your Awaken Duration +x%. (Max: 40%/additional 36 seconds) | On Weapon: 1.5% On Armor: 0.75% |
On Weapon: 9% On Armor: 4.5% |
Evasion |
x% 확률 공격 회피 (최대 30%) |
Increases your Dodge Rate +x% amount. (Max: 30%) (No longer available) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% |
Damage Reduction | Reduce the damage taken (both magical and physical) that works in both PvE and PvP. (Max: 45%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Action Speed |
속도 증가 +x% (최대 20%) |
Increases your Action Speed +x% amount. (Max: 30%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% |
Movement Speed |
이동 속도 증가 +x% (최대 20%) |
Increases your Movement Speed +x% amount. (Max: 30%) | On Weapon: 3% On Armor: 1.5% |
On Weapon: 18% On Armor: 9% |
Jump Speed |
점프 속도 증가 +x% (최대 20%) |
Increases your Jump Speed +x% amount. (Max: 30%) | On Weapon: 3% On Armor: 1.5% |
On Weapon: 18% On Armor: 9% |
MP Gain when attacking | Increases your MP Recovery Attacking +x% amount. (Max: 50%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
MP Gain when attacked | Increases your MP Recovery Attacked +x% amount. (Max: 50%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Specialization A | Increases your Specialization A +x% amount. (No longer available) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Specialization B | Increases your Specialization B +x% amount. (No longer available) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Maximize | Increases your Maximize +x% amount. (Max: 100%) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
All Attribute (Elemental) Resistance | Increases your All Attribute (Elemental) Resistance +x amount. (Only available from Resonant Magic Stone) | On Weapon: 10 | On Weapon: 30 | |
All weapons Element attributes | Increases your All weapons Element attributes +x% amount. (Only available from Resonant Magic Stone) | On Weapon: 1% | On Weapon: 2% | |
MP Gain | Increases your MP Gain when attacked and attacking +x% amount. (Max: 50%) (Only available from Mana Magic Stone) | On Weapon: 1% | On Weapon: 5% | |
Max MP | Increases your Max MP +x% amount. (Only available from Mana Magic Stone) | On Weapon: 1% | On Weapon: 5% | |
Double Attack | Increases your chance of Double Attack +x% amount. (Only available from Impact Magic Stone) | On Weapon: 1% | On Weapon: 3% | |
Specific Skills' Damage | Increases your Specific Skills' Damage (Actives, Tenacity Skills, Strength Skills, Bravery Skills, Hyper Actives) +x% amount. (Only available from Magic Stone of Ruin) | On Weapon: 0.5% On Armor: 0.25% |
On Weapon: 3% On Armor: 1.5% | |
EXP Gain | EXP Gain +x% amount. (Only available from Magic Stone of Growth) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Recovery Item Effectiveness | Recovery Item Effectiveness +x% amount. (Only available from Magic Stone of Growth) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 6% On Armor: 3% | |
Increased Damage to bosses | Increased Damage to bosses +x% amount. (Only available from Magic Stone of Pursuit) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 5% On Armor: 2.5% | |
Decreased Damage from bosses | Decreased Damage from bosses -x% amount. (Only available from Magic Stone of Pursuit) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 5% On Armor: 2.5% | |
Increased Damage when enemy HP is below 30% | Increased x% amount Damage when enemy HP is below 30%. (Only available from Magic Stone of Retaliation) | On Weapon: 0.5% On Armor: 0.25% |
On Weapon: 3% On Armor: 1.5% | |
Damage Reduction when HP is below 30% | Damage Reduction x% amount when HP is below 30%. (Only available from Magic Stone of Retaliation) | On Weapon: 0.5% On Armor: 0.25% |
On Weapon: 3% On Armor: 1.5% | |
Item Drop Rate | Item Drop Rate +x% amount. (Only available from Alchemist's Magic Stone [Drop Rate]) | On Weapon: 6% On Armor: 3% |
On Weapon: 8% On Armor: 4% | |
Ignores Physical Defense Power | Ignores Physical Defense Power +x% amount. (Only available from Alchemist's Magic Stone [Ignores Physical Defense Power]) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 3% On Armor: 1.5% | |
Ignores Magical Defense Power | Ignores Magical Defense Power +x% amount. (Only available from Alchemist's Magic Stone [Ignores Magical Defense Power]) | On Weapon: 1% On Armor: 0.5% |
On Weapon: 3% On Armor: 1.5% |
Stat Calculation
For Stats other than HP
- Formula for 1% is (Level * 1.5) + 8
- Max value of Level in the Formula is 90. Even if the value it is derived from is 91 or above.
For HP
- Formula for 1% is (Level * 15) + 85
- There is no Maximum Value of Level in HP Formula.
Derivation of 「Level」value
Equipment' Effects & Sockets : Level value are based on 「Required Level」
Costumes' Effects & Sockets : Level value are based on 「Character's Level」
Titles' Effects : Level value are based on 「Character's Level」
Accessories currently have 3 variation
- Those that have 「Required Level」will have their Effects' value based on that. Example : Secret Dungeons Accessories, Eltrion Accessories (Lv 85)
- Those that have 「Character's Level」 will have their Effects' value based on that. Example : Event Accessories, Ignia's Accessories
- Champion's Ornaments Set Effects' are a bit special. They are first based on 「Character's Level」and then will receive multiplier depending on your Arena Rank.
Example : Rank S level 99 character's Champion's Cloak. It has 2 rows of Effects, let's say both are Critical Status.
- Base % Value of Critical Status for this specific accessory are fixed. Row 1: 2.5%, Row 2: 1.5%.
- These will first be derived from「Character's Level] which is 99, but for Crit Stats will be calculated as if level 90. Thus the 1% is (90*1.5)+8 = 143.
- Numerical Value: Row 1: 357.5 , Row 2: 214.5. Not done yet.
- Next step is multiplier by Arena Rank S, +20%.
- End result Numerical Value : Row 1: 429 , Row 2 : 257.4(but will show as 257 only, rounded down)
Stat Calculation in Character's info
Characters will have all their stat calculated with the same 2 Formulas from above.
The numerical value shown in 「Character」 Window are obtained from all equips, costumes, titles, and accessories. But how many % will they be towards the Character will vary.
You can hover your cursor over that status to see it's % towards your character.
Example case, Level 99 Character. Having Numerical Value 3476 in Critical, 1916 in Maximize, and Extra HP +4080.
For simplicity sake. The status in example will not go over normalization border, and Value of 1% for a Lv99 Chara will be noted down.
HP 1% = (99*15)+85 = 1570。Other stats 1% = (90*1.5)+8 = 143
- Critical : (3476/143) = 24.3%
- Maximize : (1916/143) = 13.4%
- HP : (4080/1570) = 2.6%