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Garpai Rock: Difference between revisions

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*She is able to use this even when stun locked.
*She is able to use this even when stun locked.
*When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action.
*When landing from this she is momentarily super armored and vulnerable to attack before she is able to take action.
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-''Retreat:'' She will fly into the background. She will summon 6 large spears across the length of the stage as well as generate a powerful tornado that will disable all player skills as well as the ability to jump and slowly push them outward from the center of the stage.  After a set amount of time, the spears will fall and explode.<br>
-''Retreat:'' She will fly into the background. She will summon 6 large spears across the length of the stage as well as generate a powerful tornado that will disable all player skills as well as the ability to jump and slowly push them outward from the center of the stage.  After a set amount of time, the spears will fall and explode.<br>
*Will use this skill at 8, 18, and 28 lifebars.
*Will use this skill at 8, 18, and 28 lifebars.
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**You can also use a passthrough (such as Chung's >>X) to get across the middle to a safe zone on the other side.
**You can also use a passthrough (such as Chung's >>X) to get across the middle to a safe zone on the other side.
*When Kelaino uses this skill, any attacks that home in (such as [[Guide Arrow]], [[Chain Lightning]], [[Energy Drain]], or any of [[Battle Seraph]]'s attacks under influence of Induction or Fusion Mode) and [[Mana Steal]] will home into the center of the tornado she summoned instead of herself, meaning homing attacks will not inflict damage on her. However, you can still drain her mana and HP with [[Mana Intake]], [[Energy Drain]], or [[Vital Drain]].
*When Kelaino uses this skill, any attacks that home in (such as [[Guide Arrow]], [[Chain Lightning]], [[Energy Drain]], or any of [[Battle Seraph]]'s attacks under influence of Induction or Fusion Mode) and [[Mana Steal]] will home into the center of the tornado she summoned instead of herself, meaning homing attacks will not inflict damage on her. However, you can still drain her mana and HP with [[Mana Intake]], [[Energy Drain]], or [[Vital Drain]].
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-''Sandstorm:'' She will super armor and spin to create four [[Cyclone]](s) similar to that used by the [[Elemental Master]].  They will be spaced to both reach the players on the platforms as well as those on the ground behind her.
-''Sandstorm:'' She will super armor and spin to create four [[Cyclone]](s) similar to that used by the [[Elemental Master]].  They will be spaced to both reach the players on the platforms as well as those on the ground behind her.
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-''Nine Impaling Blades:'' She will do a somersault in super armor then launch nine blades which will fall down from above in front of herself, one after another.<br>
-''Nine Impaling Blades:'' She will do a somersault in super armor then launch nine blades which will fall down from above in front of herself, one after another.<br>
*She will occasionally cancel out of this mid-animation into her Retreat where she escapes into the background but this attack will still activate and play out as well.
*She will occasionally cancel out of this mid-animation into her Retreat where she escapes into the background but this attack will still activate and play out as well.
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-''Berserk(?):'' Usually when damaged to around 8 bars of health she will gain a pink aura and appears to become faster, more aggressive, and do 50% more damage. (The entirety of how this effects her is not yet known.)
-''Berserk(?):'' Usually when damaged to around 8 bars of health she will gain a pink aura and appears to become faster, more aggressive, and do 50% more damage. (The entirety of how this effects her is not yet known.)
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