Arc Tracer: Difference between revisions
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→Additional Combos
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| [[Image:ATcombo1.png]] | | [[Image:ATcombo1.png]] | ||
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'''Electron Quake''' | |||
Add will blink towards the target and slam them down, stunning them, followed by a 2 punches reinforced with the Nasod armor and finishes smashing the ground, causing mini quake to ascend and damage targets. | |||
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(After base combo)<br> | (After base combo)<br> | ||
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| [[Image:ATcombo2.png]] | | [[Image:ATcombo2.png]] | ||
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'''Electron Kick''' | |||
Add will blink towards the target and slam them down, stunning them, followed a kick and a punch, both reinforced with the Nasod Armor and finishes by kicking forward. | |||
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(After base combo)<br> | (After base combo)<br> | ||
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| [[Image:ATcombo3.png]] | | [[Image:ATcombo3.png]] | ||
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'''Retreating Backstab''' | |||
After Add rushes forward with his dynamos, he can either choose to phase to the back of the target and and kick them with electricity or phase backwards and fires electrical bullets. | |||
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{{CDR}} <br> | {{CDR}} <br> |