Attributing Equipment: Difference between revisions

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==== Wind ====
==== Wind ====
Wind deals ignores the enemy's defense, and deals 30% more damage. This also applies when an enemy is knocked down. Increasing its enchantment level highly raises its chance of effect. Wind works well on characters with high damage multipliers, like Elsword, Rena, and Raven.
Wind ignores the enemy's defense, and deals 30% more damage. This also applies when an enemy is knocked down. Increasing the enchantment level raises the chance of effect. This enchantment works well on characters with high damage multipliers like Elsword, Rena, and Raven. Combined with a high critical hit ratio, the raw power of Wind is a force to be reckoned with.
 


Wind (Lv1) 6% Chance of Effect
Wind (Lv1) 6% Chance of Effect
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Triple Master Wind (Lv3) 15% Chance of Effect
Triple Master Wind (Lv3) 15% Chance of Effect


==== Light ====
==== Light ====
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