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== Requirements ==
== Pré-requis ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:#90EE90;"
! Class           !! Master !! Level Required !! SP Cost Per Level !! Alternative
! Classe           !! Maîtrise !! Niveau requis !! PC utilisés par niveau !! Alternative
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|-
| [[Wind Sneaker]] || Lv. 20 || 50            || 4                || [[High Kick]]
| [[Wind Sneaker/fr|Voyageuse du vent]] || Niv. 20 || 50            || 4                || [[High Kick/fr|High Kick]]
|}
|}
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== Skill Information ==
== Informations de la compétence ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:#90EE90;"
! Skill Level !! Required Level !! Damage (Physical) !! Debuff (Physical Attack) !! Duration !! MP Usage !! Cooldown
! Niveau de la compétence !! Niveau requis !! Dégâts (physiques) !! Mauvais effet (attaque physique) !! Durée !! Coût en PM !! Temps de rechargement
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|-
| align="left" | 1 || rowspan="2" | 50 || 794% || -30% || 5 Seconds || rowspan="10" | 40 MP || rowspan="10" | 6 Seconds
| align="left" | 1 || rowspan="2" | 50 || 794% || -30% || 5 secondes || rowspan="10" | 40 PM || rowspan="10" | 6 secondes
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|-
| align="left" | 2 || 830% || -34% || 6 Seconds
| align="left" | 2 || 830% || -34% || 6 secondes
|-
|-
| align="left" | 3 || 53 || 865% || -38% || 7 Seconds
| align="left" | 3 || 53 || 865% || -38% || 7 secondes
|-
|-
| align="left" | 4 || 57 || 901% || -42% || 8 Seconds
| align="left" | 4 || 57 || 901% || -42% || 8 secondes
|-
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| align="left" | 5 || 61 || 937% || -46% || 9 Seconds
| align="left" | 5 || 61 || 937% || -46% || 9 secondes
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|-
| align="left" | 6 || 65 || 973% || -50% || 10 Seconds
| align="left" | 6 || 65 || 973% || -50% || 10 secondes
|-
|-
| align="left" | 7 || 69 || 1008% || -54% || 11 Seconds
| align="left" | 7 || 69 || 1008% || -54% || 11 secondes
|-
|-
| align="left" | 8 || 73 || 1044% || -58% || 12 Seconds
| align="left" | 8 || 73 || 1044% || -58% || 12 secondes
|-
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| align="left" | 9 || rowspan="2" | -* || 1080% || -62% || 13 Seconds
| align="left" | 9 || rowspan="2" | -* || 1080% || -62% || 13 secondes
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| align="left" | 10 || 1116% || -66% || 14 Seconds
| align="left" | 10 || 1116% || -66% || 14 secondes
|}
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<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.  
<nowiki>*</nowiki>S'il vous plait, notez que vous ne pouvez seulement atteindre ces niveaux sans équipements, accessoires et titres.  
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== Other Information ==
== Autres informations ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:#90EE90"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! rowspan=2 | Dégâts modifiés en PvP !! colspan=2 | PM par coup !! rowspan=2 | Intervalle d'invincibilité
|- style="background:#90EE90"
|- style="background:#90EE90"
! PvP !! PvE
! PvP !! PvE
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|-
| 0.42 || 2 MP || ?? || ?? Seconds
| 0.42 || 2 PM || ?? || ?? secondes
|}
|}
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== Tips and Details ==
== Détails et astuces ==
*[[Back Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
*'''Coup bas''' est affecté par la passive de la [[Combat Ranger|Gurrière Archère]], [[Swift Kicks/fr|Habile jeu de jambes]].
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== Updates ==
== Mises à jour ==
[[Image:High Kick Buffed.png|right|200px|thumb|'''Before''' / '''After''' |250px]]
[[Image:High Kick Buffed.png|right|200px|thumb|'''Avant''' / '''après''' |250px]]
*07/04/2013(KR)
*04/07/2013(KR)
** Short Super Armor
** Court instant en protection K.O.
** Range, Damage Buffed
** Portée, dégâts augmentés.
** 40 MP -> 50 MP
** 40 PM -> 50 PM.
*11/7/2013 KR
*07/11/2013 KR
**Super armor duration increase
**Durée de la protection K.O. diminuée
**MP usage -10
**Coût en PM -10
**PvP damage adjusted by MP consumption decrease amount.
**Les dégâts en PvP sont ajustés par la quantité de PM de diminution de la consommation.
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{{WSSkillsFR}}
{{WSSkillsFR}}
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