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Heaven's Fist - Pressure/de: Difference between revisions

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{{DISPLAYTITLE: Faust des Himmels - Hammer}}
{{DISPLAYTITLE: Faust des Himmels - Hammer}}
__NOTOC__
__NOTOC__{{Languages|Heaven's Fist - Pressure}}
{{Languages|Heaven's Fist - Pressure}}
<div style="float: right;">{{#ev:youtube|PQCTqVHduQg|300}}</div>
<div style="float: right;">{{#ev:youtube|PQCTqVHduQg|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:CASActive1.png]]  
| [[File:CodeArchitectureSkill2.png]]  
| '''[Spezialaktiv]''' Eve beschwört eine gigantische Nasodfaust, die auf den Boden einschlägt und alle Gegner dadrunter zerschmettert, dies lähmt temporär auch die Feinde.
| {{SkillTypeDE|SA}} Eve beschwört eine gigantische Nasodfaust welche vor ihr einschlägt, alle Gegner darunter zerquetscht und so für einen Moment handlungsunfähig macht.
|}
|}
<br>  
<br>  


== Vorraussetzungen ==
== Voraussetzungen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:#FF93AE"
! Klasse                  !! Meisterlevel !! Level Vorraussetzung !! SP Kosten pro Level !! Alternativer Skill
|-
|-
| [[Code: Architecture/de|Nasodhoffnung]] || Lv. 20 || 40            || 3                || [[Heaven's Fist - Sweeper/de|Faust des Himmels - Besen]]       
! Klasse                  !! Gemeistert !! Levelvoraussetzung !! SP-Kosten pro Level !! Alternative  !! Skillvoraussetzung
|-
| [[Code: Architecture/de|Nasodhoffnung]] || Lv. 20 || 40            || 3                || [[Sonic Wave/de|Schallklinge]] || [[Skill Quest/de|'''Level 30 Grundausbildung''']]       
|}
|}
<br>
<br>


== Skill Informationen ==
== Skillinformationen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:#FF93AE"
! rowspan="3" | Skill Level !! rowspan="3" | Level Vorraussetzung !! colspan="3" | physischer Schaden !! rowspan="3" | Lähmungsdauer !! rowspan="3" | MP Kosten !! rowspan="3" | Cooldown
|- style="background:#FF93AE"
! colspan="2" | Faust !! rowspan="2" | Schock
|- style="background:#FF93AE"
! Normal !! Machtboost
|-
| align="left" | 1 || rowspan="2" | 40 || 2904% || 3711% || 500%  || rowspan="29" | 3 Sekunden || rowspan="29" | 300 MP || rowspan="29" | 23 Sekunden
|-
| align="left" | 2 || 2998% || 3832% || 516%
|-
| align="left" | 3 || 41 || 3093% || 3952% || 533%
|-
| align="left" | 4 || 44 || 3187% || 4073% || 549%
|-
| align="left" | 5 || 47 || 3282% || 4193% || 565%
|-
| align="left" | 6 || 50 || 3376% || 4314% || 581%
|-
| align="left" | 7 || 53 || 3470% || 4435% || 598%
|-
| align="left" | 8 || 56 || 3565% || 4555% || 614%
|-
|-
| align="left" | 9 || 59 || 3659% || 4676% || 630%
! rowspan="3" | Skill-Level !! rowspan="3" | Levelvoraussetzung !! colspan="3" | Physischer Schaden !! rowspan="3" | Lähmungsdauer!! rowspan="3" | MP-Kosten !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan="2" | Faust !! rowspan="2" | Erdbeben
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Machtbooster
|-
|-
| align="left" | 10 || 62 || 3753% || 4796% || 646%
| align="left" | 1 || rowspan="2" | 30 || 2853% || 3645% || 500% || rowspan="20" | 3 Sek. || rowspan="20" | 300 MP || rowspan="20" | 23 Sekunden
|-
|-
| align="left" | 11 || 65 || 3848% || 4917% ||663%
| align="left" | 2 || 2946% || 3763% || 516%  
|-
|-
| align="left" | 12 || 68 || 3942% || 5038% || 679%  
| align="left" | 3 || 31 || 3038% || 3882% || 533%  
|-
|-
| align="left" | 13 || 71* || 4037% || 5158% || 695%
| align="left" | 4 || 34 || 3131% || 4000% || 549%  
|-
|-
| align="left" | 14 || 74* || 4134% || 5279% || 711%
| align="left" | 5 || 37 || 3224% || 4119% || 565%  
|-
|-
| align="left" | 15 || 77* || 4225% || 5400% || 728%
| align="left" | 6 || 40 || 3317% || 4237% || 581%  
|-
|-
| align="left" | 16 || 80* || 4320% || 5520% || 744%
| align="left" | 7 || 43 || 3409% || 4356% || 598%  
|-
|-
| align="left" | 17 || 83* || 4414% || 5641% || 760%
| align="left" | 8 || 46 || 3502% || 4474% || 614%  
|-
|-
| align="left" | 18 || 86* || 4508% || 5761% || 776%
| align="left" | 9 || 49 || 3595% || 4593% || 630%
|-
|-
| align="left" | 19 || 89* || 4603% || 6003% || 809%
| align="left" | 10 || 52 || 3688% || 4711% || 646%
|-
|-
| align="left" | 20 (M) || 92* || 4792% || 6123% || 825%
| align="left" | 11 || 55 || 3780% || 4830% || 663%
|-
|-
| align="left" | 21 || rowspan="9"| -* || 4886% || 6244% || 841%
| align="left" | 12 || 58 || 3873% || 4948% || 679%  
|-
|-
| align="left" | 22 || 4980% || 6364% || 858%
| align="left" | 13 || 61 || 3966% || 5067% || 695%
|-
|-
| align="left" | 24 || 5075% || 6485% || 874%
| align="left" | 14 || 64 || 4058% || 5185% || 711%
|-
|-
| align="left" | 25 || 5169% || 6606% || 890%
| align="left" | 15 || 67 || 4151% || 5303% || 728%
|-
|-
| align="left" | 26 || 5264% || 6726% || 906%
| align="left" | 16 || 70 || 4244% || 5422% || 744%
|-
|-
| align="left" | 27 || 5358% || 6847% || 923%
| align="left" | 17 || rowspan=4 | -* || 4337% || 5540% || 760%
|-
|-
| align="left" | 28 || 5452% || 6967% || 939%
| align="left" | 18 || 4429% || 5659% || 776%
|-
|-
| align="left" | 29 || 5547% || 7088% || 955%
| align="left" | 19 || 4522% || 5777% || 793%
|-
|-
| align="left" | 30 || 5641% || 7209% || 971%
| align="left" | 20 (M) || 4615% || 5896% || 809%
|}
|}
<nowiki>*</nowiki>Bitte darauf achten, das nach Level 20 die Skill-Level nur durch Ausrüstung, Zubehöre oder Titel erhalten kann.  
<nowiki>*</nowiki>Bitte beachte das diese Level nur durch Titel oder Gegenstände erreicht werden können.  
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<br>


==Tipps und Details==
==Tipps und Details==
*Gegner, welche mit der Faust direkt in Berührung kommen werden gelähmt. Alle anderen Gegner außerhalb der Reichweite, werden stattdessen nur getroffen.
*Gegner, welche mit der Faust direkt in Berührung kommen werden gelähmt. Alle anderen Gegner außerhalb der Reichweite werden stattdessen nur getroffen.
*Ähnlich wie Raven's Core, [[Eve's Features/de|Eve's Core]] trifft der Core den Gegner nicht, wenn dieser gelähmt ist. (Eve's Core ist in DE noch nicht enthalten)
*Eves Core aktiviert sich bei diesem Skill.
<br>
<br>


==Triviales==
==Triviales==
*Die Hand soll die Hand vom Nasod König sein hand, genau so wie bei Faust des Himmels - Besen.
*Die Faust soll die Hand vom Nasod König darstellen, genauso wie bei [[Heaven's Fist - Sweeper/de|Faust des Himmels - Besen]].


{{CASkillsDE}}
{{SkillNav - Code: Architecture/de}}
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