Artillery Strike: Difference between revisions
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*Super armor is activated while targeting; though the targeting cannot be interrupted, you are still susceptible to damage. It's best to use this in situations where you are less likely to be attacked e.g. from a safe distance in PvE/team PvP matches. | == Tips and Details == | ||
*This is the second skill in Elsword after [[Hell Drop]] | |||
*To aim, hold down the skill key after activation (e.g. if you have Artillery Strike assigned to the A key, hold A) and then use the arrow keys to aim with the cross-hair. If the cross-hair is blue, you are free to release the skill key and fire. | |||
*The range of the skill is limited, indicated by a red cross-hair. Releasing the skill key while the cross-hair is red will cancel the skill; no cannonballs are consumed and 100MP is recovered. | |||
*Super armor is activated while targeting; though the targeting cannot be interrupted, you are still susceptible to damage. It's best to use this in situations where you are less likely to be attacked e.g. from a safe distance in PvE/team PvP matches. You cannot be harmed while firing the missiles. | |||
*The skill will automatically carry out whichever action corresponds to the color of the cross-hair after 10 seconds. | |||
*This is the second skill in Elsword to feature target shooting, after [[Hell Drop]]. | |||
*When first released, a bug caused the skill to be locked, preventing players from using the skill. This was fixed a few days later. | *When first released, a bug caused the skill to be locked, preventing players from using the skill. This was fixed a few days later. | ||
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{{DCSkills}} | {{DCSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |