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Storm Blade: Difference between revisions

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498 bytes removed ,  18 July 2011
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== Tips and Details  ==
== Tips and Details  ==
*The closer you are to an enemy when using this skill, the more damage they will receive.
*The closer you are to an enemy when using this skill, the more damage they will receive.
*If Storm Blade is executed while the opponent is in mid-air, the opening will cause the enemy to "jump", making some of the hits miss.
*This skill used to cause enemies closer to the skill to rise up high while enemies farther from the skill causes them to "bounce" in place; however, a re-balancing patch allows Storm Blade to "pull" enemies closer to the middle for every hit.
*This skill used to cause enemies closer to the skill to rise up high while enemies farther from the skill causes them to "bounce" in place; however, a re-balancing patch allows Storm Blade to "pull" enemies closer to the middle for every hit.
*Because Storm Blade is a long multi-hitter skill, other players can MP Break out of Storm Blade and avoid most of the hits.
*Because Storm Blade is a long multi-hitter skill, other players can MP Break out of Storm Blade and avoid some of the hits.
*There is an odd glitch that causes certain bosses (such as [[2-3|Nasod Banthus]], [[2-5|Wally No. 8]], [[3-5|Wally No. 8 MK II]], [[4-2|Corrupt Nasod Miner]], [[5-1|Uno Hound]]) to fly abnormally high and out of the skill's reach when Storm Blade is executed on them. It is not the skill itself that causes the glitch, but an error in the monster's programming.
 


==Trivia==
==Trivia==
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