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== Additional Combos ==
== Kombosy ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
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! width="25%" |Damage
! width="25%" |Damage
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|-
| [[Image:SDcombo1.png]]  
| [[Image:sdpl1.jpg]]  
| '''Spear Dive''' <br/>
| '''Spear Dive''' <br/>
While in the air, after Ara strikes targets with her spear once, she will dive diagonally downwards, thrusting her spear into the ground. Ara will continue diving until she either crashes into a wall or touch the ground, which means all targets that are in the line of diving will be damaged.
While in the air, after Ara strikes targets with her spear once, she will dive diagonally downwards, thrusting her spear into the ground. Ara will continue diving until she either crashes into a wall or touch the ground, which means all targets that are in the line of diving will be damaged.
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{{CX}} 100% + 150% Phy. Damage
{{CX}} 100% + 150% Phy. Damage
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|-
| [[Image:SDcombo2.png]]  
| [[Image:sdpl2.jpg]]  
| '''Gale Kick Evasion'''
| '''Gale Kick Evasion'''
While dashing in the air, Ara can use a wind gale to kick away, pushing herself back to avoid incoming attacks. At the point where she kick herself away from danger, any targets in range of the gale will be knocked up with damage.
While dashing in the air, Ara can use a wind gale to kick away, pushing herself back to avoid incoming attacks. At the point where she kick herself away from danger, any targets in range of the gale will be knocked up with damage.
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