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Elastic Bomb - Hand Grenade: Difference between revisions

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Chung balance, KR tab added, Updates added.
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m (Chung balance, KR tab added, Updates added.)
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|-
|-
| [[Image:EB Hand Grenade.png]]
| [[Image:EB Hand Grenade.png]]
| '''[Active]''' Chung tosses 2 grenades that will bounce around, damaging any targets upon impact.
| '''[Active]''' Chung tosses two grenades that bounce and damage any targets upon impact.
|}
|}
<br>
<br>
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<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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| align="left" | 17 || 73 || 283% || 4.3 Seconds|| 5.4 Seconds || 566% || 1132%
| align="left" | 17 || 73 || 283% || 4.3 Seconds|| 5.4 Seconds || 566% || 1132%
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="5" | Grenades !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:#99CCFF"
! rowspan="2" | Damage (Magical) !! colspan="2" | Duration !! colspan="2" | Total Damage
|- style="background:#99CCFF"
! 1st Grenade !! 2nd Grenade !! Normal !! Noted
|-
| align="left" | 1 || rowspan="2" | 30 || - || 2.4 Seconds || 3 Seconds || - || - || rowspan="17" | 30 MP || rowspan="17" | - Seconds
|-
| align="left" | 2 || - || 2.5 Seconds || 3.2 Seconds || - || -
|-
| align="left" | 3 || 31 || - || 2.6 Seconds || 3.3 Seconds || - || -
|-
| align="left" | 4 || 34 || - || 2.8 Seconds || 3.5 Seconds || - || -
|-
| align="left" | 5 || 37 || - || 2.9 Seconds || 3.6 Seconds || - || -
|-
| align="left" | 6 || 40 || - || 3 Seconds || 3.8 Seconds || - || -
|-
| align="left" | 7 || 43 || - || 3.1 Seconds || 3.9 Seconds || - || -
|-
| align="left" | 8 || 46 || - || 3.2 Seconds || 4.1 Seconds || - || -
|-
| align="left" | 9 || 49 || - || 3.4 Seconds || 4.2 Seconds || - || -
|-
| align="left" | 10 || 52 || - || 3.5 Seconds || 4.4 Seconds || - || -
|-
| align="left" | 11 || 55 || - || 3.6 Seconds || 4.5 Seconds || - || -
|-
| align="left" | 12 || 58 || - || 3.7 Seconds || 4.7 Seconds || - || -
|-
| align="left" | 13 || 61 || - || 3.8 Seconds || 4.8 Seconds || - || -
|-
| align="left" | 14 || 64 || - || 4 Seconds || 5 Seconds || - || -
|-
| align="left" | 15 || 67 || - || 4.1 Seconds|| 5.1 Seconds || - || -
|-
| align="left" | 16 || 70 || - || 4.2 Seconds|| 5.3 Seconds || - || -
|-
| align="left" | 17 || 73 || - || 4.3 Seconds|| 5.4 Seconds || - || -
|}
</tabber>
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*The grenades will only explode on impact or when the bomb's time is up.
*The grenades will only explode on impact or when their durations end.
*The grenades can bounce off walls and platforms.
*The grenades can bounce off walls and platforms.
<br>
== Updates ==
*07/10/2014 KR
**Cooldown decreased.
**Damage increased.
<br>
<br>


{{ShgSkillsKR}}
{{ShgSkillsKR}}
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