Siege Shelling: Difference between revisions
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→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*''After 07/11/2014 KR:'' The missiles pierce once and explode after traveling a set distance. | *''After 07/11/2014 KR:'' The missiles pierce once and explode after traveling a set distance or hitting a second target. | ||
**Due to the | **Due to the piercing, it is possible to hit a single target twice with the same missile. | ||
*Up to 7 cannonballs can be fired, but without getting lucky with the chance to use no ammo (inherited from [[Advanced Siege Shelling]] and is determined with each shot), [[Chung's_Features#Berserk_Mode|Berserk mode]], or [[Remodel Magazine]], it is impossible. | *Up to 7 cannonballs can be fired, but without getting lucky with the chance to use no ammo (inherited from [[Advanced Siege Shelling]] and is determined with each shot), [[Chung's_Features#Berserk_Mode|Berserk mode]], or [[Remodel Magazine]], it is impossible. | ||
*Unless Chung is firing, MP is continuously consumed in [[Siege Shelling]] stance. | *Unless Chung is firing, MP is continuously consumed in [[Siege Shelling]] stance. |