Iron Paladin/it: Difference between revisions
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*When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | *When changing into his Berserk Mode artwork in-game, instead of the in-game portrait transitioning to his standing Berserk pose, it is his skill artwork that is shown instead. [[Iron Paladin]] is the only [[Chung]] class to have different portraits for his normal and Berserk Mode interface. | ||
*Due to [[Iron Paladin]]'s [[Guard]], passives, and extra elemental resistances he is extremely durable. | *Due to [[Iron Paladin]]'s [[Guard]], passives, and extra elemental resistances he is extremely durable. | ||
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