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High Magician: Difference between revisions

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Reverted edits by HydroAura (talk) to last revision by Kyou
m (Reverted edits by HydroAura (talk) to last revision by Kyou)
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Aisha smacks targets with her staff twice, and ends the combo with 2 fireball attacks.
Aisha smacks targets with her staff twice, and ends the combo with 2 fireball attacks.
*ZZX'''X''' Cannot be charged.
*ZZX'''X''' Cannot be charged.
*Can be looped by using ZZX however the "X" fireball knocks the target back some distance making you have to walk forward a short distance to continue the loop.
*Using this loop against mobs larger than two monsters in dungeons will prove ineffective as the fireball only has 2 hits to it and Aisha's staff attacks don't have much range.
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{{CZ}} 90% Phy. Damage <br>
{{CZ}} 90% Phy. Damage <br>
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*[[Magic Missile]] is the only skill in '''High Magician's''' skill tree that is pure magic instead of being one of the four elements.
*[[Magic Missile]] is the only skill in '''High Magician's''' skill tree that is pure magic instead of being one of the four elements.
**However, it activating '''Elemental Master's''' [[Elements' Friendly]] brought some people to think it was an Ice/Water based magic.
**However, it activating '''Elemental Master's''' [[Elements' Friendly]] brought some people to think it was an Ice/Water based magic.
*All of High Magicians combos contain a fireball making her the most disadvantage class against skills that can absorb or reflect.
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{{Characters}}
{{Characters}}
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