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Ancient Waterway: Difference between revisions

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{{Languages|7-3}}
{{Languages|7-3}}
[[File:6-3Icon_KR.png|right]]
{{DungeonPage
 
| Color={{ColorSelCN|Village|6}}
=Ancient Waterway=
| SmallPic=6-3Icon_KR.png
<center>{{quotation|Resiam Sinks... Balance breaks with the power of water. As the balance of power breaks within the '''Ancient Waterway''', Ancient Guardians begin to awaken.}}</center>
| BigPic=6-3new.jpg
{| width="100%" style="font-size:1em; line-height:1.5em;"
| DunName=Ancient Waterway
| valign="top" style="border:2px solid #007be4; border-radius: 1px;"|
| Quotation=Resiam Sinks... Balance breaks with the power of water. As the balance of power breaks within the '''Ancient Waterway''', Ancient Guardians begin to awaken.
{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;"
| Description=The power of the sacred, the ancient Nasod lay asleep within the Sealed Channels. The ancient power sealed within has gone out of control and will sweep away anyone who enters. All Sentries protecting the waterway and forces of darkness must be defeated before it is too late.
| LvNeed=54-56
| LvFit=44
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[Image:Ancient Waterway Map N.png]] |tab2=Hard|contents2=[[Image:Ancient Waterway Map HVH.png]] |tab3=Very Hard|contents3=[[Image:Ancient Waterway Map HVH.png]]}}
| Mob=<span style="display:none">{{</span>
|[[File:Hamel-shadow-walker.jpg|60px]]
|'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Description:'''</font>
|[[File:Shadow_Charger.jpg|60px]]
|'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
|-
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Shadow_Defender.jpg|60px]]
The power of the sacred, the ancient Nasod lay asleep within the Sealed Channels. The ancient power sealed within has gone out of control and will sweep away anyone who enters. All Sentries protecting the waterway and forces of darkness must be defeated before it is too late.
|'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
|-
|-
|rowspan="4" | [[File:6-3new.jpg|800px]]
|[[File:Laguz_Stricken_City.jpg|60px]]
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="9" | <font color="white">'''Recommended Level:'''</font>
|'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
|-
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 54-56
|[[File:Iz_Stricken_City.jpg|60px]]
|'''Iz''' - A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you.
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="9" | <font color="white">'''Appropriate Item Level:'''</font>
|[[File:Hamel-shadow-sniper.jpg|60px]]
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
|-
|-
| style="border:1px solid; border-color:#000000;" align="center" colspan="12" |
|[[File:AncientNasodGuard_Head.jpg|60px]]
44
|'''Ancient Nasod Guard''' - When approached it will spin (the spin causes damage) and begin to attack. If you are close they will punch you away. If you are in shooting distance they will shoot arrows. They can create a force field to deflect projectiles.
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Dungeon Layout:'''</font>
|[[File:MiniAncientNasodSentinel_Head.jpg|60px]]
|'''Mini Ancient Nasod Sentinel''' - When approached it will spin. A mini version of the Ancient Nasod Sentinel. It does no attacks but can create a force field to deflect projectiles.
|-
|-
|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|[[File:Ancient_Nasod_Guard.jpg|60px]]
{{tabs|name=-|tab1=Normal|contents1=[[Image:Ancient Waterway Map N.png]] |tab2=Hard|contents2=[[Image:Ancient Waterway Map HVH.png]] |tab3=Very Hard|contents3=[[Image:Ancient Waterway Map HVH.png]]}}
|'''Ancient Nasod Sentinel''' - When approached it will spin and begin to attack. Their attacks are somewhat similiar to [[5-1| Stone Golem's]] (one being an extended hit stun attack and another a KD inducing attack). They can create a force field to deflect projectiles.
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Mobs:'''</font>
|[[File:Merman.jpg|60px]]
|'''Merman''' - Holds a fish and whacks you with it.
|-
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |
|[[File:Hamel-ancient-crab.jpg|60px]]
*[[File:Hamel-shadow-walker.jpg|60px]]
|'''Ancient Crab''' - Uses similar animations to the scorpions in Bethma. Can form a shield with its claws. Can induce Leg Wound by attacking.
'''Shadow Walker''' - This is the basic Shadow monster. They attack with their claws and will sometimes attack back when getting up after being knocked down.
*[[File:Shadow_Charger.jpg|60px]]
'''Shadow Charger''' - This Shadow monster attacks by running forward, damaging any players within its path. They can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
*[[File:Shadow_Defender.jpg|60px]]
'''Shadow Defender''' - This Shadow monster will attack launching spears towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. Mana will be drained faster when the player is immobilized by a Shadow Charger. They can also emit a Darkness aura which will raise the defense of all monsters within range.
*[[File:Laguz_Stricken_City.jpg|60px]]
'''Laguz''' - This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
*[[File:Iz_Stricken_City.jpg|60px]]
'''Iz''' - A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you.
*[[File:Hamel-shadow-sniper.jpg|60px]]
'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage.
*[[File:AncientNasodGuard_Head.jpg|60px]]
'''Ancient Nasod Guard''' - When approached it will spin (the spin causes damage) and begin to attack. If you are close they will punch you away. If you are in shooting distance they will shoot arrows. They can create a force field to deflect projectiles.
*[[File:MiniAncientNasodSentinel_Head.jpg|60px]]
'''Mini Ancient Nasod Sentinel''' - When approached it will spin. A mini version of the Ancient Nasod Sentinel. It does no attacks but can create a force field to deflect projectiles.
*[[File:Ancient_Nasod_Guard.jpg|60px]]
'''Ancient Nasod Sentinel''' - When approached it will spin and begin to attack. Their attacks are somewhat similiar to [[x-1| Stone Golem's]] (one being an extended hit stun attack and another a KD inducing attack). They can create a force field to deflect projectiles.
*[[File:Merman.jpg|60px]]
'''Merman''' - Holds a fish and whacks you with it.
*[[File:Hamel-ancient-crab.jpg|60px]]
'''Ancient Crab''' - Uses similar animations to the scorpions in Bethma. Can form a shield with its claws. Can induce Leg Wound by attacking.
*[[File:Piranha.png|60px]]
'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving.
*[[File:Hamel-shadow-linker.jpg|60px]]
'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[6-1| Shadow Master]]. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain.
*[[File:AncientCockatrigle_Head.jpg|60px]]
'''Ancient Cockatrigle''' - A beefed up version of the [[5-1|Cockatrigle]]. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well.
*[[File:Hamel-piranha-house.jpg|60px]]
'''Piranha House''' - Summons Piranhas
|-
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Mini Boss:'''</font>
|[[File:Piranha.png|60px]]
|'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving.
|-
|-
| colspan="12" style="border:1px solid; border-color:#000000;" valign="top" width="100%" |  
|[[File:Hamel-shadow-linker.jpg|60px]]
*[[File:Bizarre_Conrad.jpg|60px]]
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[7-1| Shadow Master]]. Defeat it to prevent or stop the Soul Link. Although easily defeatable, multiple Shadow Linkers can be a pain.
'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
|-
<br>
|[[File:AncientCockatrigle_Head.jpg|60px]]
'''Moves:'''
|'''Ancient Cockatrigle''' - A beefed up version of the [[6-1|Cockatrigle]]. They have slighly more chains on them and a orange/black coloring. They have an extra rushing attack as well.
<br>
|-
|[[File:Hamel-piranha-house.jpg|60px]]
|'''Piranha House''' - Summons Piranhas.
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Bizarre_Conrad.jpg|60px]]
|'''Bizarre Conrad''' - An old man with a bluish complexion in a UFO. He somehow has knowledge of Nasod technology.
|
-''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack.
-''Failed Heaven's Fist:'' Summons a rocket propelled fist at a fixed range to attack you with. Does substantial damage. The arm will collapse after he uses this attack.
<br>
<br>
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<br>
<br>
-''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you.
-''Triple Spear:'' Conrad will summon 3 Nasod spikes out of the ground in front of him to attack you.
|-
<span style="display:none">}}</span>
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Obstacles:'''</font>
| Obstacle=<span style="display:none">{{</span>
|-
|[[File:Mirror_of_Light.jpg|60px]]
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
|'''Mirror of Light''' - Throughout the stage various '''Mirrors of Lights''' will be found in certain location. They however serve little to no purpose outside of Story Quests.
*[[File:Mirror_of_Light.jpg|60px]]
<span style="display:none">}}</span>
'''Mirror of Light''' - Throughout the stage various '''Mirrors of Lights''' will be found in certain location. They however serve little to no purpose outside of Story Quests.
| Boss=<span style="display:none">{{</span>
|-
|[[File:TOL.jpg|60px]]
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Boss:'''</font>
|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
|-
|
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
*[[File:TOL.jpg|60px]]
'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
<br>
'''Moves:'''
<br>
-''Swipe:'' Swipes at you twice.
-''Swipe:'' Swipes at you twice.
<br>
<br>
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<br>
<br>
-''Tora Laser:'' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
-''Tora Laser:'' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
*[[File:Mirror_of_Light.jpg|60px]]
|-
'''Mirror of Light (2x)''' - Can be found on either side of the stage. These mirrors eat up any mana you have when you approach them. The mirrors will move every few seconds during the boss fight. Once the lights from the mirrors touch the stage, a clone of the Taranvash of Light will appear. Up to two of these clones can appear and WILL attack you.<br>
|[[File:Mirror_of_Light.jpg|60px]]
|'''Mirror of Light (2x)''' - Can be found on either side of the stage. The mirrors will move every few seconds during the boss fight.
|
-''Mana Drain:'' These mirrors eat up any mana you have when you approach them. Being close to any one of the mirrors will cause your to constantly lose MP.
<br>
-''Clone:'' Once the lights from the mirrors touch the stage, a clone of the Taranvash of Light will appear. Up to two of these clones can appear and WILL attack you.
*However, you are unable to attack the clones themselves.
*However, you are unable to attack the clones themselves.
*To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage.
*To prevent this or destroy the clones, carry out Launching combos such as Eve's >>x on the mirrors and they will shift their lights away from the stage.
*Being close to any one of the mirrors will cause your to constantly lose MP.<br>
<span style="display:none">}}</span>
|-
| BDrop={{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:6-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:6-3Bdrop2}}|tab3=Tail of Light|contents3={{:6-3Bdrop3}}}}
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" width="50%" colspan="6" | <font color="white">'''Boss Drops:'''</font>
| DBGM=[https://www.youtube.com/watch?v=UauAl_IZhuE '''''music043_stage''''']
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" width="50%" colspan="6" | <font color="white">'''BGMs:'''</font>
| BBGM=[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss''''']
|-
| Gallery=
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" width="50%" |
<gallery widths=150px heights=150px>
{{tabs|name=1|tab1=Transformed Nasod Steel Bow|contents1={{:6-3Bdrop1}} |tab2=Transformed Nasod Drone|contents2={{:6-3Bdrop2}}|tab3=Tail of Light|contents3={{:6-3Bdrop3}}}}
| colspan="6" style="border:1px solid; border-color:#000000;" valign="top" align="center" width="50%" |
=== Dungeon ===
[https://www.youtube.com/watch?v=UauAl_IZhuE '''''music043_stage''''']
 
=== Boss ===
[https://www.youtube.com/watch?v=yb9ZVB627mw '''''music044_boss''''']
|-
|style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #007be4; background-image: linear-gradient(to bottom, lightgray 0%, #007be4 100%);" colspan="12" | <font color="white">'''Gallery:'''</font>
|-
|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"|
<br><gallery widths=150px heights=150px>
File:Ancientchannelscreen.jpg|The Ancient Channel Entrance.
File:Ancientchannelscreen.jpg|The Ancient Channel Entrance.
File:Ancientchannelinner.jpg|The Ancient Channel interior.
File:Ancientchannelinner.jpg|The Ancient Channel interior.
File:Taranbasyulight.jpg|Taranvash, the Boss of 6-3.
File:Taranbasyulight.jpg|Taranvash, the Boss of 7-3.
</gallery>
</gallery>
|}
}}
|}
<br>
{{Dungeons}}
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