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{{DISPLAYTITLE:Dornkugelfalle}} | {{DISPLAYTITLE:Dornkugelfalle}} | ||
__NOTOC__ | __NOTOC__{{Languages|Briar Trap}} | ||
{{Languages|Briar Trap}} | |||
<div style="float: right;">{{#ev:youtube|YqZzVfqsxbs|300}}</div> | <div style="float: right;">{{#ev:youtube|YqZzVfqsxbs|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:Spike Trap.png]]<br> | ||
| | | {{SkillTypeDE|A}} Rena schießt einen Ball mit Dornen auf den Boden. Der Ball haftet an jedem, der ihn berührt und verteilt Schaden.<br> | ||
'''Dornkugelfalle''' kann mit einer [[ | '''Dornkugelfalle''' kann mit einer [[Nature's Force System/de|Natur-Energie]] verbessert werden. | ||
|} | |} | ||
<br> | <br> | ||
== | == Voraussetzungen == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
| [[Trapping Ranger/de|Erendilschützin]] || Lv. 20 || 35 || 3 || [[ | ! Klasse !! Meisterlevel !! Level Voraussetzung !! SP Kosten pro Level !! Alternativer Skill | ||
|- | |||
| [[Trapping Ranger/de|Erendilschützin]] || Lv. 20 || 35 || 3 || [[Thorn Vine Trap/de|Dornrebenfalle]] | |||
|} | |} | ||
<br> | <br> | ||
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== Skill Informationen == | == Skill Informationen == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level | ! rowspan=2 | Skill Level !! rowspan=2 | Level Voraussetzung !! rowspan=2 | physikalischer Schaden !! rowspan=2 | maximale Treffer !! rowspan=2 | Dauer !! colspan=3 | Blutungs-Debuff !! rowspan=2 | MP Kosten !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Chance (Notiz) !! Schaden !! Dauer | ! Chance (Notiz) !! Schaden !! Dauer | ||
|- | |- | ||
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== PvP Informationen == | == PvP Informationen == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan=2 | Schadensmodifizierer !! colspan=2 | MP pro Treffer !! rowspan=2 | Unverwundbarkeits-Interval | ! rowspan=2 | Schadensmodifizierer !! colspan=2 | MP pro Treffer !! rowspan=2 | Unverwundbarkeits-Interval | ||
|- | |- | ||
! PvP !! PvE | ! PvP !! PvE | ||
|- | |- | ||
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*Der DoT-Schaden macht kein Hitstun. | *Der DoT-Schaden macht kein Hitstun. | ||
<br> | <br> | ||
{{SkillNav - Trapping Ranger/de}} | |||
{{ |