Seal of Time: Difference between revisions
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| [[File:TiTSkill5.png]] | | [[File:TiTSkill5.png]] | ||
| '''[Buff]''' When activated, skill cooldowns are reduced and the team receives a buff that gives them the ability to defy time.<br> | | '''[Buff]''' When activated, skill cooldowns are reduced and the team receives a buff that gives them the ability to defy time.<br> | ||
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Defy Time Ability | | | ||
| <font color="4488FF">'''Overlimit'''</font> | |||
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP. | |||
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| Defy Time Ability | |||
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded. | *Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points are recorded. | ||
*Dying while the ability is maintained will cause resurrection to the recorded point in time. | *Dying while the ability is maintained will cause resurrection to the recorded point in time. | ||
*The ability takes priority over other resurrection effects. | *The ability takes priority over other resurrection effects. | ||
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