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__NOTOC__
#REDIRECT [[Pandemonium]]
{{Languages|Pandemonium - Fear}}
<tabber>
NA=
<div style="float: right;">{{#ev:youtube|5iCjnhsLkiI|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:Pandemonium Fear.png]]
| '''[Special Active]''' Chung gathers his voice and release a deafening war-cry, hitting all targets around him and strikes [[Status Effects|fear]] into them. Increasing critical rates.
|}
|-|
KR=
<div style="float: right;">{{#ev:youtube|AE6ZME04kRE|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:Pandemonium Fear.png]]
| '''[Special Active]''' Chung gathers his voice and release a deafening war-cry, hitting all targets around him and strikes [[Status Effects|fear]] into them. Doing additional hits.
|}
</tabber>
<br>
 
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Fury Guardian]] || Lv. 20 || 30            || 3                || [[Pandemonium - Chaos]]
|}
<br>
 
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Requirement !! rowspan="2" | Roar (Physical) !! colspan="2" | Fear Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#99CCFF;"
! Additional <br>Critical Chance !! Fear Duration
|-
| align="left" | 1 || rowspan="2" | 30 || 1691% || 15% || 4.5 seconds || rowspan="20" | 200 MP || rowspan="20" | 18 seconds
|-
| align="left" | 2 || 1746% || 16% || 4.7 seconds
|-
| align="left" | 3 || 31 || 1801% || 17% || 4.9 seconds
|-
| align="left" | 4 || 34 || 1856% || 18% || 5.1 seconds
|-
| align="left" | 5 || 37 || 1911% || 19% || 5.3 seconds
|-
| align="left" | 6 || 40 || 1966% || 20% || 5.5 seconds
|-
| align="left" | 7 || 43 || 2021% || 21% || 5.7 seconds
|-
| align="left" | 8 || 46 || 2076% || 22% || 5.9 seconds
|-
| align="left" | 9 || 49 || 2131% || 23% || 6.1 seconds
|-
| align="left" | 10 || 52 || 2186% || 24% || 6.3 seconds
|-
| align="left" | 11 || 55 || 2241% || 25% || 6.5 seconds
|-
| align="left" | 12 || 58 || 2296% || 26% || 6.7 seconds
|-
| align="left" | 13 || 61 || 2350% || 27% || 6.9 seconds
|-
| align="left" | 14 || 64 || 2405% || 28% || 7.1 seconds
|-
| align="left" | 15 || 67 || 2460% || 29% || 7.3 seconds
|-
| align="left" | 16 || 70 || 2515% || 30% || 7.5 seconds
|-
| align="left" | 17 || 73 || 2570% || 31% || 7.7 seconds
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Requirement !! rowspan="2" | Roar (Physical) !! colspan="2" | Fear Debuff !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#99CCFF;"
! Additional <br>Hit Damage !! Fear Duration
|-
| align="left" | 1 || rowspan="2" | 30 || 1268% || rowspan="20" | 20% || 4.5 seconds || rowspan="20" | 150 MP || rowspan="20" | 12 seconds
|-
| align="left" | 2 || 1309% || 4.7 seconds
|-
| align="left" | 3 || 31 || 1350% || 4.9 seconds
|-
| align="left" | 4 || 34 || 1392% || 5.1 seconds
|-
| align="left" | 5 || 37 || 1433% || 5.3 seconds
|-
| align="left" | 6 || 40 || 1474% || 5.5 seconds
|-
| align="left" | 7 || 43 || 1515% || 5.7 seconds
|-
| align="left" | 8 || 46 || 1556% || 5.9 seconds
|-
| align="left" | 9 || 49 || 1598% || 6.1 seconds
|-
| align="left" | 10 || 52 || 1639% || 6.3 seconds
|-
| align="left" | 11 || 55 || 1680% || 6.5 seconds
|-
| align="left" | 12 || 58 || 1721% || 6.7 seconds
|-
| align="left" | 13 || 61 || 1763% || 6.9 seconds
|-
| align="left" | 14 || 64 || 1804% || 7.1 seconds
|-
| align="left" | 15 || 67 || 1845% || 7.3 seconds
|}
</tabber>
<br>
 
== [[Skill Note]] (KR Only) ==
'''Name:''' Fear then shout / 공포 그리고 외침 (KR)<br>
'''Description:''' Debuff duration increased by 2 seconds.
 
<br>
== Tips and Details ==
<tabber>
NA=
*'''Pandemonium - Fear''' can also be activated in mid-air.
*Targets inflicted with [[Status Effects|Fear]] will receive addition chance to receive critical damage.
*Targets inflicted with [[Status Effects|Fear]] cannot use any '''Skills (Including Normal, Special and Hyper Actives)''', making it great for PvP.
**[[Status Effects|Fear]] will also prevent monsters from using most of their attacks.
*'''Pandemonium - Fear's''' critical percent increase works best with [[Grand Archer]]'s [[Stigma Snipe]].
|-|
KR=
*'''Pandemonium - Fear''' can also be activated in mid-air.
*Targets inflicted with [[Status Effects|Fear]] will receive an additional hit for every hit they received.
</tabber>
<br>
 
== Trivia ==
[[File:Debuff_Fear_New.png|right|thumb|Debuff Icon]]
*'''Pandemonium - Fear''' gains a new icon for its debuff.
<br>
 
{{FGSkillsKR}}
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