El Crystal Spectrum/pt-br: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
{{tabs
Amplify Mode=
|name=SI
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|tab1=Amplify Mode
|- style="border-style: solid; border-width: 0px;"
|contents1=
| [[Image:SpectroElCrystal01.png]]
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| '''[Active]''' Upon using El Crystal Spectrum, its icon in your skill setup will change to Amplify Mode. Whilst this is active, all [[El Crystal Spectrum]]-affected combos will generate a force field which causes the beams and electron balls to increase in size and damage.  
{{!}}- style="border-style: solid; border-width: 0px;"
|}
{{!}} [[Image:SpectroElCrystal01.png]]
{{!}} '''[Active]''' Upon using El Crystal Spectrum, its icon in your skill setup will change to Amplify Mode. Whilst this is active, all [[El Crystal Spectrum]]-affected combos will generate a force field which causes the beams and electron balls to increase in size and damage.  
{{!}}}
=== Mode Infomation ===
=== Mode Infomation ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
{{!}}- style="background:#FF93AE;"
! Skill Level !! Required Level !! Beam Size !! Electron <br>Ball Size !! Beam/Electron <br>Ball Damage !! Duration !! MP Usage !! Cooldown
! Skill Level !! Required Level !! Beam Size !! Electron <br>Ball Size !! Beam/Electron <br>Ball Damage !! Duration !! MP Usage !! Cooldown
|-
{{!}}-
| align="left" | 1 || rowspan="3" | 20 || rowspan="25" | + -% || rowspan="25" | + -% || rowspan="25" | + 20% || 15 Seconds || rowspan="25" | 20 MP || rowspan="25" | 30 Seconds
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 20 {{!}}{{!}} rowspan="25" {{!}} + -% {{!}}{{!}} rowspan="25" {{!}} + -% {{!}}{{!}} rowspan="25" {{!}} + 20% {{!}}{{!}} 15 Seconds {{!}}{{!}} rowspan="25" {{!}} 20 MP {{!}}{{!}} rowspan="25" {{!}} 30 Seconds
|-
{{!}}-
| align="left" | 2 || 15.7 Seconds
{{!}} align="left" {{!}} 2 {{!}}{{!}} 15.7 Seconds
|-
{{!}}-
| align="left" | 3 || 16.4 Seconds
{{!}} align="left" {{!}} 3 {{!}}{{!}} 16.4 Seconds
|-
{{!}}-
| align="left" | 4 || 21 || 17.1 Seconds
{{!}} align="left" {{!}} 4 {{!}}{{!}} 21 {{!}}{{!}} 17.1 Seconds
|-
{{!}}-
| align="left" | 5 || 23 || 17.8 Seconds
{{!}} align="left" {{!}} 5 {{!}}{{!}} 23 {{!}}{{!}} 17.8 Seconds
|-
{{!}}-
| align="left" | 6 || 25 || 18.5 Seconds
{{!}} align="left" {{!}} 6 {{!}}{{!}} 25 {{!}}{{!}} 18.5 Seconds
|-
{{!}}-
| align="left" | 7 || 27 || 19.2 Seconds
{{!}} align="left" {{!}} 7 {{!}}{{!}} 27 {{!}}{{!}} 19.2 Seconds
|-
{{!}}-
| align="left" | 8 || 29 || 19.9 Seconds
{{!}} align="left" {{!}} 8 {{!}}{{!}} 29 {{!}}{{!}} 19.9 Seconds
|-
{{!}}-
| align="left" | 9 || 31 || 20.6 Seconds
{{!}} align="left" {{!}} 9 {{!}}{{!}} 31 {{!}}{{!}} 20.6 Seconds
|-
{{!}}-
| align="left" | 10 || 33 || 21.3 Seconds
{{!}} align="left" {{!}} 10 {{!}}{{!}} 33 {{!}}{{!}} 21.3 Seconds
|-
{{!}}-
| align="left" | 11 || 35 || 22 Seconds
{{!}} align="left" {{!}} 11 {{!}}{{!}} 35 {{!}}{{!}} 22 Seconds
|-
{{!}}-
| align="left" | 12 || 37 || 22.7 Seconds
{{!}} align="left" {{!}} 12 {{!}}{{!}} 37 {{!}}{{!}} 22.7 Seconds
|-
{{!}}-
| align="left" | 13 || 39 || 23.4 Seconds
{{!}} align="left" {{!}} 13 {{!}}{{!}} 39 {{!}}{{!}} 23.4 Seconds
|-
{{!}}-
| align="left" | 14 || 41 || 24.1 Seconds
{{!}} align="left" {{!}} 14 {{!}}{{!}} 41 {{!}}{{!}} 24.1 Seconds
|-
{{!}}-
| align="left" | 15 || 43 || 24.8 Seconds
{{!}} align="left" {{!}} 15 {{!}}{{!}} 43 {{!}}{{!}} 24.8 Seconds
|-
{{!}}-
| align="left" | 16 || 45 || 25.5 Seconds
{{!}} align="left" {{!}} 16 {{!}}{{!}} 45 {{!}}{{!}} 25.5 Seconds
|-
{{!}}-
| align="left" | 17 || 47 || 26.2 Seconds
{{!}} align="left" {{!}} 17 {{!}}{{!}} 47 {{!}}{{!}} 26.2 Seconds
|-
{{!}}-
| align="left" | 18 || 49 || 26.9 Seconds
{{!}} align="left" {{!}} 18 {{!}}{{!}} 49 {{!}}{{!}} 26.9 Seconds
|-
{{!}}-
| align="left" | 19 || 51 || 27.6 Seconds
{{!}} align="left" {{!}} 19 {{!}}{{!}} 51 {{!}}{{!}} 27.6 Seconds
|-
{{!}}-
| align="left" | 20 (M) || 53 || 28.3 Seconds
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 53 {{!}}{{!}} 28.3 Seconds
|-
{{!}}-
| align="left" | 21 || rowspan="5" | -* || 29 Seconds
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="5" {{!}} -* {{!}}{{!}} 29 Seconds
|-
{{!}}-
| align="left" | 22 || 29.7 Seconds
{{!}} align="left" {{!}} 22 {{!}}{{!}} 29.7 Seconds
|-
{{!}}-
| align="left" | 23 || 30.4 Seconds
{{!}} align="left" {{!}} 23 {{!}}{{!}} 30.4 Seconds
|-
{{!}}-
| align="left" | 24 || 31.1 Seconds
{{!}} align="left" {{!}} 24 {{!}}{{!}} 31.1 Seconds
|-
{{!}}-
| align="left" | 25 || 31.8 Seconds
{{!}} align="left" {{!}} 25 {{!}}{{!}} 31.8 Seconds
|}
{{!}}}
*Please note that you can only achieve these levels through equipments, accessories, and titles.  
*Please note that you can only achieve these levels through equipments, accessories, and titles.  
|-|
|tab2=Spectrum Mode
Spectrum Mode=
|contents2=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
{{!}}- style="border-style: solid; border-width: 0px;"
| [[Image:SpectroElCrystal02.png]]
{{!}} [[Image:SpectroElCrystal02.png]]
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage.  
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage.  
|}
{{!}}}
=== Mode Information ===
=== Mode Information ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
{{!}}- style="background:#FF93AE;"
! Mode Requirement
! Mode Requirement
|-
{{!}}-
| [[Image:SpectrumDynamics.png]] [[Spectrum Dynamics]]
{{!}} [[Image:SpectrumDynamics.png]] [[Spectrum Dynamics]]
|}
{{!}}}
|-|
|tab3=Induction Mode
Induction Mode=
|contents3=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
{{!}}- style="border-style: solid; border-width: 0px;"
| [[Image:InductionMode.png]]
{{!}} [[Image:InductionMode.png]]
| '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, Projectiles will become smaller and faster, Beams will be broken up into several smaller beam-like projectiles (the bigger the beam, the more it breaks into), and only Beams/Electrons gain piercing property.(meaning Beams/Electrons can hit twice). Penetration Electrons will not have any damage reduction but only hit once.
{{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will give the projectile a homing property, at the expense of almost half the damage and a decrease in MP regeneration. Projectiles will have increased range. After going through the force field, Projectiles will become smaller and faster, Beams will be broken up into several smaller beam-like projectiles (the bigger the beam, the more it breaks into), and only Beams/Electrons gain piercing property.(meaning Beams/Electrons can hit twice). Penetration Electrons will not have any damage reduction but only hit once.
When targets are not within homing range, the lasers will scatter out randomly.  
When targets are not within homing range, the lasers will scatter out randomly.  
|}
{{!}}}
=== Mode Information ===
=== Mode Information ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
{{!}}- style="background:#FF93AE;"
! Mode Requirement
! Mode Requirement
|-
{{!}}-
| [[Image:HOR.png]] [[Hyper Optical Research]]
{{!}} [[Image:HOR.png]] [[Hyper Optical Research]]
|}
{{!}}}
|-|
|tab4=Fusion Mode
Fusion Mode=
|contents4=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|- style="border-style: solid; border-width: 0px;"
{{!}}- style="border-style: solid; border-width: 0px;"
| [[Image:Fusion2.png]]
{{!}} [[Image:Fusion2.png]]
| colspan="2" | '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes, at the expense of a decrease in damage. The range of projectiles will be increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. It also increases the air dash limit.  
{{!}} colspan="2" {{!}} '''[Active]''' In this mode, all [[El Crystal Spectrum]]-affected combos will generate a force field which will combine all the Modes, at the expense of a decrease in damage. The range of projectiles will be increased and will have the homing ability attached. Like "Induction Mode", Beams/Electrons will gain piercing property (meaning Beams/Electrons can hit twice) and Penetration Electrons will only hit once. It also increases the air dash limit.  
|}
{{!}}}
=== Mode Information ===
=== Mode Information ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE;"
{{!}}- style="background:#FF93AE;"
! Mode Requirement
! Mode Requirement
|-
{{!}}-
| [[Image:BSSActive2.png]] [[Energetic Heart]]
{{!}} [[Image:BSSActive2.png]] [[Energetic Heart]]
|}
{{!}}}
</tabber>
}}
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