Artillery Strike: Difference between revisions
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*To aim, hold down the skill key after activation (e.g. if you have Artillery Strike assigned to the A key, hold A) and then use the arrow keys to aim with the cross-hair. If the cross-hair is blue, you are free to release the skill key and fire. | *To aim, hold down the skill key after activation (e.g. if you have Artillery Strike assigned to the A key, hold A) and then use the arrow keys to aim with the cross-hair. If the cross-hair is blue, you are free to release the skill key and fire. | ||
*You can only direct the crosshair infront of you, can't aim backwards. The crosshair also tends to get stuck if used or directed into a sharp corner in the stage. | |||
*Oddly enough, the crosshair is affected by lag in PvP and PvE - while directing the crosshair will become fidgety and be delayed as opposed to smoothly running across its directed path. | |||
*The range of the skill is limited, indicated by a red cross-hair. Releasing the skill key while the cross-hair is red will cancel the skill; no cannonballs are consumed and 100MP is recovered. | *The range of the skill is limited, indicated by a red cross-hair. Releasing the skill key while the cross-hair is red will cancel the skill; no cannonballs are consumed and 100MP is recovered. | ||
*Super armor is activated while targeting; though the targeting cannot be interrupted, you are still susceptible to damage. It's best to use this in situations where you are less likely to be attacked e.g. from a safe distance in PvE/team PvP matches. You cannot be harmed while firing the missiles. | *Super armor is activated while targeting; though the targeting cannot be interrupted, you are still susceptible to damage. It's best to use this in situations where you are less likely to be attacked e.g. from a safe distance in PvE/team PvP matches. You cannot be harmed while firing the missiles. | ||
*The skill will automatically carry out whichever action corresponds to the color of the cross-hair after | *The skill will automatically carry out whichever action corresponds to the color of the cross-hair after 11 seconds. | ||
*This is the second skill in Elsword to feature target shooting, after [[Hell Drop]]. | *This is the second skill in Elsword to feature target shooting, after [[Hell Drop]]. | ||
*When first released, a bug caused the skill to be locked, preventing players from using the skill. This was fixed a few days later. | *When first released, a bug caused the skill to be locked, preventing players from using the skill. This was fixed a few days later. | ||
*<b> Everyone can see your crosshair. </b> | |||
*Recently altered in the 07/28/11 character re-balance patch to have +5 more seconds to its cooldown timer and +1 second to its duration, but the explosions push its targets less. | *Recently altered in the 07/28/11 character re-balance patch to have +5 more seconds to its cooldown timer and +1 second to its duration, but the explosions push its targets less. | ||