Magic Missile: Difference between revisions
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== Updates == | == Updates == | ||
* | *03/29/2013 KR | ||
** Although not included in the list of Revamp changes to [[Elemental Master]], '''Magic Missile''' received the following change: | ** Although not included in the list of Revamp changes to [[Elemental Master]], '''Magic Missile''' received the following change: | ||
*** The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance. This is considered a nerf because now the missile will '''no longer''' spin around the target to trap them. | *** The missile will now travel in a straight line towards the target, and will only turn around to strike it again after it travel a bit of distance. This is considered a nerf because now the missile will '''no longer''' spin around the target to trap them. | ||
*However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of travelling some distance before to turn around and attack again. | *However if there are 2 targets close together and 1 is killed the missile will circle the other target instead of travelling some distance before to turn around and attack again. | ||
*11/06/2014 KR | |||
**Initial Damage largely Increased. | |||
**Damage decreases gradually over time. | |||
<br> | <br> | ||
{{HMKRSkills}} | {{HMKRSkills}} |