Flexible Movement: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 10: Line 10:
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level !! Alternative
|-
|-
Line 19: Line 19:
== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Activation<br>Cooldown !! colspan="2" | HP Regeneration
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! HP Regenerated<br>per Second !! Duration  
! HP Regenerated<br>per Second !! Duration  
|-  
|-  
Line 70: Line 70:


== Updates ==
== Updates ==
*9/12/2013 KR
*09/12/2013 KR
**Evasion increase was deleted.
**Evasion increase was deleted.
**When activated, HP recovers gradually for 10 seconds was added.
**When activated, HP recovers gradually for 10 seconds was added.
*11/07/2013 KR
*11/07/2013 KR
** SP requirement changed (Unlock 7 SP, Leveling 2 SP).
** SP requirement changed (Unlock 7 SP, Leveling 2 SP).
*05/15/2014 KR
*05/15/2014 KR
** Cooldown time decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
** Cooldown time decrease per level adjusted. (Cooldown fixed to 30 seconds at Level 14)
ElEditors
83,044

edits