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Stigma Shot: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost Per Level
! Class            !! Master !! Level Required !! SP Cost Per Level
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Magic Arrow (Magical) !! rowspan=2 | Enemy Piercing !! colspan=3 | Stigma of Magic !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! rowspan=2 | Magic Arrow (Magical) !! rowspan=2 | Enemy Piercing !! colspan=3 | Stigma of Magic !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|- style="background:#90EE90;"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! Movement Speed<br>Decrease !! Damage<br>Increase !! Critical Damage<br>Increase
! Movement Speed<br>Decrease !! Damage<br>Increase !! Critical Damage<br>Increase
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 384% || rowspan="11" | 1 || 2% || 5% || 150%->160% || 7 Seconds || rowspan="11" | 40 MP || rowspan="11" | 8 Seconds
| align="left" | 1 || rowspan="2" | 35 || 384% || rowspan="12" | 1 || 2% || 5% || 150% 160% || 7 Seconds || rowspan="12" | 40 MP || rowspan="12" | 8 Seconds
|-
|-
| align="left" | 2 || 401% || 3% || 5.5% || 150%->161% || 7.3 Seconds
| align="left" | 2 || 401% || 3% || 5.5% || 150% 161% || 7.3 Seconds
|-
|-
| align="left" | 3 || 38 || 419% || 4% || 6% || 150%->162% || 7.6 Seconds
| align="left" | 3 || 38 || 419% || 4% || 6% || 150% 162% || 7.6 Seconds
|-
|-
| align="left" | 4 || 42 || 436% || 5% || 6.5% || 150%->163% || 7.9 Seconds
| align="left" | 4 || 42 || 436% || 5% || 6.5% || 150% 163% || 7.9 Seconds
|-
|-
| align="left" | 5 || 46 || 456% || 6% || 7% || 150%->164% || 8.2 Seconds
| align="left" | 5 || 46 || 456% || 6% || 7% || 150% 164% || 8.2 Seconds
|-
|-
| align="left" | 6 || 50 || 470% || 7% || 7.5% || 150%->165% || 8.5 Seconds
| align="left" | 6 || 50 || 470% || 7% || 7.5% || 150% 165% || 8.5 Seconds
|-
|-
| align="left" | 7 || 54 || 488% || 8% || 8% || 150%->166% || 8.8 Seconds
| align="left" | 7 || 54 || 488% || 8% || 8% || 150% 166% || 8.8 Seconds
|-
|-
| align="left" | 8 || 58 || 505% || 9% || 8.5% || 150%->167% || 9.1 Seconds
| align="left" | 8 || 58 || 505% || 9% || 8.5% || 150% 167% || 9.1 Seconds
|-
|-
| align="left" | 9 || 62 || 522% || 10% || 9% || 150%->168% || 9.4 Seconds
| align="left" | 9 || 62 || 522% || 10% || 9% || 150% 168% || 9.4 Seconds
|-
|-
| align="left" | 10 || 66 || 540% || 11% || 9.5% || 150%->169% || 9.7 Seconds
| align="left" | 10 || 66 || 540% || 11% || 9.5% || 150% 169% || 9.7 Seconds
|-
|-
| align="left" | 11 || 70 || 557% || 12% || 10% || 150%->170% || 10 Seconds
| align="left" | 11 || 70 || 557% || 12% || 10% || 150% → 170% || 10 Seconds
|-
| align="left" | 12 || 74 || 574% || 13% || 10.5% || 150% → 171% || 10.3 Seconds
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
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** A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
** A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
*** An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
*** An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
*1/17/2013 KR
*01/17/2013 KR
**Adjustments made so that Stigma is fired more quickly.
*06/04/2013 NA
**Adjustments made so that Stigma is fired more quickly.
**Adjustments made so that Stigma is fired more quickly.
**Stigma now lasts 5 seconds longer at each level than before.
***Level.5 Stigma will now last 20 seconds.
**Stigma status can no longer be extended by skill delays.
**Stigma status can now penetrate guards and shields. (This applies to other status effects too)
**Stigma effect now cancels when the target dies.
*11/7/2013 KR
*11/7/2013 KR
**Skill position swapped with [[Rapid Shot]]
**Skill position swapped with [[Rapid Shot]]
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*05/15/2014 KR
*05/15/2014 KR
**Damage increase increased.
**Damage increase increased.
*6/4/2013 NA
**Adjustments made so that Stigma is fired more quickly.
**Stigma now lasts 5 seconds longer at each level than before.
***Level.5 Stigma will now last 20 seconds.
**Stigma status can no longer be extended by skill delays.
**Stigma status can now penetrate guards and shields. (This applies to other status effects too)
**Stigma effect now cancels when the target dies.
*09/17/2014 (PvP Season 3 Update)
*09/17/2014 (PvP Season 3 Update)
**Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills. (eg. [[Statue of Glory]] [https://www.youtube.com/watch?v=w3-A7wYM2HM Video])
**Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills. (eg. [[Statue of Glory]] [https://www.youtube.com/watch?v=w3-A7wYM2HM Video])
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