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Artillery Nova: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Artillery Nova}}
{{Languages|Artillery Nova}}
{{#ev:youtube|BvK4LZpbxhQ|400|right}}
<div style="float: right;">{{#ev:youtube|hiqRxIn2SdI|300}}</div>
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:Artillery Nova.png]]
| [[File:ArtilleryNovaR.png]]
| '''[Active]''' Chung rams his cannon into his target, then makes an explosion, blowing his targets away. If the button key is pressed and held, he will charge and shoot the missile forward, exploding upon impact.
| {{SkillType|SA|B}} Plant a condensed cannon ball which creates a powerful chain explosion.
|-
|
| {{SkillText|Cannonball|6}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class              !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Iron Paladin]] || Lv. 20  ||  45                  || 4                            || [[Burst Wolf]]     
! Class !! Level Required
|-
| [[Iron Paladin]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Skill Level !! Level Required !! Destroyer (Physical) !! Explosion (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 49.91% || 1162% ~ 1626% || rowspan="20" | 0 ~ 600 || rowspan="20" | 1 || rowspan="20" | 50 MP || rowspan="20" | 10 seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 52.23% || 1214% ~ 1700%
! Cannon Blow !! Explosion !! Cannon Blow !! Explosion
|-
|-
| align="left" | 3 || 48 || 54.46% || 1266% ~ 1773%
| colspan="8" | '''Normal'''
|-
|-
| align="left" | 4 || 52 || 56.69% || 1318% ~ 1846%
| {{PvE}} || 308% || 1625% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|-
|-
| align="left" | 5 || 56 || 58.92% || 1371%~ 1919%
| {{PvP}} || 105% || 553%
|-
|-
| align="left" | 6 || 60 || 61.15% || 1423% ~ 1992%
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 64 || 63.48% || 1475% ~ 2066%
| {{PvE}} || 331% || 1950% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 seconds
|-
|-
| align="left" | 8 || 68 || 65.71% || 1528% ~ 2139%
| {{PvP}} || 112% || 666%
|-
| align="left" | 9 || 72 || 67.94% || 1580% ~ 2212%
|-
| align="left" | 10 || 76 || 70.17% || 1632% ~ 2285%
|-
| align="left" | 11 || 80 || ??% || 1684% ~ 2358%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Chung|Artillery Nova|Heavy, Critical|cd=22|mp=300}}
<br>
== Total Damage ==
{{Damage|true|Chung
|dmg=1950
|pvp_dmg=666
|hits=5
|heavy=true
}}
*Does not account for splash damage.
*Damage calculations assume 0 hits of '''Cannon Blow'''.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Chung will be in Super Armour while using '''Artillery Nova'''.
*The attack will cause an explosion for every target within its range. These explosions will also deal splash damage and therefore can deal a tremendous amount of damage in groups.
*The longer you charge, the higher the range and damage of the missile will be.
*Each hit will lift targets upwards.
*Targets will not be knocked down by this skill.
*A target must be alive in order for each subsequent explosion to trigger. If a target dies, their chain of explosions will cease.
<br>
 
== Gallery ==
<gallery>
File:Artillery_Nova.png|Old Icon of '''Artillery Nova'''.
</gallery>
<br>
 
== Trivia ==
*'''Artillery Nova''' appears to be a spiritual successor to [[Steel Edge]], as it reuses the skill's casting animation.
**The current version even creating an explosion instead of firing a projectile, though on a much larger scale.
<br>
<br>


== Updates ==
== Old Version ==
*07/04/2013 KR
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Changed so it charges up while holding the key.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|hiqRxIn2SdI|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Artillery Nova''' was an Active skill which had Chung swing his cannon and fire a charged missile with homing properties.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Artillery Nova''' added.
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{buff|Changed so it charges up while holding the key.}}
**Fires when key is let go and attack power and range increased depending on amount of time charged.
**Fires when key is let go and attack power and range increased depending on amount of time charged.
**Base damage decreased. (Max Charge is same as current damage)
*Base damage decreased. (Max Charge is same as current damage)
*07/10/2014 KR
|-
**MP cost decreased.
| 07/10/2014 || - || colspan=2 align="left" |
**Damage increased.
*{{buff|MP cost decreased.}}
*07/17/2014 KR
*{{buff|'''Damage''' increased.}}
**Fully charged projectile homes in on targets.
|-
| 07/17/2014 || - || colspan=2 align="left" |
*{{buff|Fully charged projectile homes in on targets.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Changed so cannon attack does lower damage and pushes targets away.}}
*{{buff|Charging speed increased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/09/2017 || - || colspan=2 align="left" |
*Fixed issue where cannot charge to max damage when hit the close targets.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[File:Artillery_Nova.png|30px]] to [[File:ArtilleryNovaR.png|30px]]
|}
<br>
<br>


{{IPSkillsKR}}
== Alternative Names ==
[[Category:Second Job Active Skills]]
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=아틸러리 노바            |KRName=Artillery Nova
|FR=Artillerie-Nova |FRName=Artillery Nova
|JP=アーティラリーノヴァ|JPName=Artillery Nova
|CN=火炮新星 |CNName=Artillery Nova
|DE=Artillerie-Nova |DEName=Artillery Nova
|ES=Nova de artillería |ESName=Artillery Nova
|IT=Nova d'Artiglieria |ITName=Artillery Nova
|PL=Nova Artylerii |PLName=Artillery Nova
|BR=Super Artilharia |BRName= Super Artillery
}}
<br>
{{SkillNav - Iron Paladin}}
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