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Rush Twirl: Difference between revisions

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Text replacement - "{{ColorSelNA" to "{{ColorSel"
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m (Text replacement - "{{ColorSelNA" to "{{ColorSel")
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== Requirements  ==
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class              !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class              !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSelNA|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! rowspan="2" colspan="2" | DP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! rowspan="2" colspan="2" | DP Usage !! rowspan="3" | Cooldown
|- style="background:{{ColorSelNA|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Push<br>(Multi Hit) !! colspan="2" | Final hit
! rowspan="2" | Push<br>(Multi Hit) !! colspan="2" | Final hit
|- style="background:{{ColorSelNA|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! DP Mode (Multi Hit) !! Normal !! In DP mode
! Normal !! DP Mode (Multi Hit) !! Normal !! In DP mode
|-
|-