Power Accelerator Aura: Difference between revisions

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__NOTOC__
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Physical_Party_Buff.PNG]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Physical_Party_Buff.PNG]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Aura Accelerator]''' Increases Physical Attack of those in range for certain period of time.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Buff]''' Increases the Physical Attack Power of all party members within the range of the buff by 20%.
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== Prerequisites ==
== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreStart}}
|-
| style="border-style: solid; border-width: 1px" |  [[Aisha]]<br>
|style="border-style: solid; border-width: 1px; background-color:white"| <center>'''Class'''</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | LV5<br>
|style="border-style: solid; border-width: 1px; background-color:white"| <center>'''Master'''</center>
| rowspan="1"  style="border-style: solid; border-width: 1px" | 25SP<br>  
|style="border-style: solid; border-width: 1px; background-color:white"| <center>'''Skill Requirement'''</center>
| rowspan="1" style="border-style: solid; border-width: 1px" | -<br>
| rowspan="1" style="border-style: solid; border-width: 1px" | -<br>
|-
|-
| style="border-style: solid; border-width: 1px" |  [[Eve]]<br>  
| [[Aisha]]<br />[[Eve]]
| rowspan="1" style="border-style: solid; border-width: 1px" |  LV5<br>
| <center>Lv5</center>
| rowspan="1"  style="border-style: solid; border-width: 1px" |  25SP<br>  
| <center>20SP</center>
| rowspan="1" style="border-style: solid; border-width: 1px" |  -<br>
|}
| rowspan="1" style="border-style: solid; border-width: 1px" |  -<br>
{{PreEnd}}


<br>
<br>


== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
! scope="col"  style="border-style: solid; border-width: 1px" | Skill Level  
| style="border-style: solid; border-width: 1px; background-color:white" | '''Skill Level'''
! scope="col"  style="border-style: solid; border-width: 1px" | MP&nbsp;Usage
| style="border-style: solid; border-width: 1px; background-color:white" | <center>'''Physical Damage Increase'''</center>
! scope="col"  style="border-style: solid; border-width: 1px" | Cool Down
| style="border-style: solid; border-width: 1px; background-color:white" | <center>'''MP'''</center>
! scope="col"  style="border-style: solid; border-width: 1px" | Damage Increased
| style="border-style: solid; border-width: 1px; background-color:white" | <center>'''Cooldown'''</center>
! scope="col"  style="border-style: solid; border-width: 1px" | Duration
| style="border-style: solid; border-width: 1px; background-color:white" | <center>'''Duration'''</center>
 
|-
|-
| style="border-style: solid; border-width: 1px" | 1  
| style="border-style: solid; border-width: 1px;" | 1
| rowspan="7"  style="border-style: solid; border-width: 1px" | <br> <br> <br> 70 MP<br> <br> <br> <br>  
| style="border-style: solid; border-width: 1px;" rowspan="1" | <center>20%</center>
| rowspan="7"  style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>  
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>70MP</center>
| rowspan="5"  style="border-style: solid; border-width: 1px" |   20%<br>  
| style="border-style: solid; border-width: 1px;" rowspan="7" | <center>10 Seconds</center>
| style="border-style: solid; border-width: 1px" | 25s<br>
| style="border-style: solid; border-width: 1px;" | 25 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" | 2  
| style="border-style: solid; border-width: 1px;" | 2
| style="border-style: solid; border-width: 1px" | 30s<br>
| rowspan="1" | <center>20%</center>
| style="border-style: solid; border-width: 1px;" | 30 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" | 3  
| style="border-style: solid; border-width: 1px;" | 3
| style="border-style: solid; border-width: 1px" | 35s
| rowspan="1" | <center>20%</center>
| style="border-style: solid; border-width: 1px;" | 35 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" | 4  
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px" | 40s<br>
| rowspan="1" | <center>20%</center>
| style="border-style: solid; border-width: 1px;" | 40 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" | 5 (M)
| style="border-style: solid; border-width: 1px;" | 5 (M)
| style="border-style: solid; border-width: 1px" | 45s
| rowspan="1" | <center>20%</center>
| style="border-style: solid; border-width: 1px;" | 45 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  6  
| style="border-style: solid; border-width: 1px" |  6  
| style="border-style: solid; border-width: 1px" |  23%
| style="border-style: solid; border-width: 1px" |  <center>23%</center>
| style="border-style: solid; border-width: 1px" |  45s
| style="border-style: solid; border-width: 1px" |  45 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" |  7  
| style="border-style: solid; border-width: 1px" |  7
| style="border-style: solid; border-width: 1px" |  26%
| style="border-style: solid; border-width: 1px" |  <center>26%</center>
| style="border-style: solid; border-width: 1px" |  45s
| style="border-style: solid; border-width: 1px" |  45 Seconds
|}
|}
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