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| align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" colspan="12" | '''Appropriate Item Level:''' | |||
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| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | | | style="border:1px solid; border-color:#000000;" align="center" colspan="12" | | ||
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-''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | -''Air Kick Combo 1 & a half:'' Chloe performs the Triple Air Kick maneuver. However, she only stops at the second kick and starts combo-ing you later.Similar to Combat Ranger combo →→↑ZZZ canceled on second Z. | ||
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-''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature | -''Nature Force: Dark Ver.:'' Chloe imbues her attacks with the power of darkness. Similar to Wind Sneaker's [[Nature Force]] active skill. | ||
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-''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | -''Spinning Kick: Dark Ver.:'' Chloe spins horizontally, drilling into opponents with her feet. Similar to Combat Ranger's [[Spinning Kick]] special active skill. This does substantial damage. | ||
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-Very high hit recovery speed allows him to start a special attack even while being attacked himself. | -Very high hit recovery speed allows him to start a special attack even while being attacked himself. | ||
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-Similar to [[ | -Similar to [[X-6|Berthe]], he always do Knockdown Counter through his '''Black Fire Claw''' even you stay away with him. | ||
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-Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack. | -Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack. |