Giga Prominence: Difference between revisions

(It's not really that similar to rising slash, maybe the style of the attack, but not the pattern or endblast.)
Line 24: Line 24:
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Large explosive Fumes <br/> Magic Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Mantle Chain Explosions <br/> Magic Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Final Explosion <br/> Magic Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Additional Overheat Explosion <br/> Magic Damage'''   
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Overheat Penalty'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Overheat Buff'''  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>  
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
Line 30: Line 35:
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" |
| style="border-style: solid; border-width: 1px;" rowspan="5" |
| style="border-style: solid; border-width: 1px;" rowspan="1" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 228%
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 651%
| style="border-style: solid; border-width: 1px;" rowspan="5" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 343%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 1428%
| style="border-style: solid; border-width: 1px;" rowspan="5" | 20% Overheat Damage
| style="border-style: solid; border-width: 1px;" rowspan="5" | 5s, +10% Attack
| style="border-style: solid; border-width: 1px;" rowspan="5" | 300MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | 30s


|-
|-
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| rowspan="1" |  
| rowspan="1" | 274%
| rowspan="1" | 781%
| rowspan="1" | 412%
| rowspan="1" | 1714%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3  
| style="border-style: solid; border-width: 1px;" | 3  
| rowspan="1" |  
| rowspan="1" | 319%
| rowspan="1" | 911%
| rowspan="1" | 480%
| rowspan="1" | 1999%
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" |  
| rowspan="1" | 365%
| rowspan="1" | 1042%
| rowspan="1" | 549%
| rowspan="1" | 2285%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| style="border-style: solid; border-width: 1px;" | 5 (M)  
| rowspan="1" |
| rowspan="1" |
| rowspan="1" |
| rowspan="1" |  
| rowspan="1" |  
|}
|}
3,094

edits