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(Created page with "__NOTOC__ {{DISPLAYTITLE:??}} {{Languages|Madness Runaway}} {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |- | File:CAIcon2.png | '...")
 
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__NOTOC__
__NOTOC__
{{DISPLAYTITLE:??}}
{{Languages|Madness Runaway}}
{{Languages|Madness Runaway}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:CAIcon2.png]]
| [[File:CAIcon2.png]]
| '''[Passive]''' Elesis has a chance to ignore the enemy's defense, and her MP recovery will increase due to madness when her HP reaches certain amounts.
| '''[Passiv]''' Elesis hat eine gewisse Chance die Verteidigung des Gegners zu ignorieren und ihre MP wiedergewinnung wird durch den Wahnsinn erhöht, den sie erreicht wenn ihre HP bestimmte Mengen erreicht.


MP recovery is applied in stages depending on remaining HP: <br>
MP wiedergewinnung wird in Phasen geteilt, je nachdem wieviel HP sie noch hat.: <br>
Stage 1: 51%~70% HP<br>
Phase 1: 51%~70% HP<br>
Stage 2: 31%~50% HP<br>
Phase 2: 31%~50% HP<br>
Stage 3: 0%~30% HP<br>
Phase 3: 0%~30% HP<br>
|}
|}
<br>
<br>


== Requirements ==
== Voraussetzungen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class           !! Master !! Level Required !! SP Cost per Level  !! Alternative
! Klasse           !! Gemeistert !! Benötigtes Level !! SP-Kosten per Level  !! Alternative
|-
|-
| [[Dark Knight]] || Lv. 20 || 35          || 3 || [[Blood Runaway]]
| [[Dark Knight]] || Lv. 20 || 35          || 3 || [[Blood Runaway]]
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<br>
<br>


== Skill Information ==
== Skillinformationen ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | MP Recovery increase || rowspan="2" | Chance of ignoring Defense
! rowspan="2" | Skill-Level !! rowspan="2" | Benötigtes Level  !! colspan=3 | MP wiedergewinnungs erhöhung || rowspan="2" | Chance Verteidigung zu ignorieren
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Stage 1 !! Stage 2 !! Stage 3
! Phase 1 !! Phase 2 !! Phase 3
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 10% || 25% || 40% || 7%
| align="left" | 1 || rowspan="2" | 35 || 10% || 25% || 40% || 7%
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