Chivalry System/it: Difference between revisions
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Text replacement - "[[Stoic - Strong" to "[[Iron Body - Strong"
m (Text replacement - "(\[\[|link *=) *Sword[_ ]of[_ ]Red[_ ]Lotus *\]\]" to "$1Red Lotus Sword]]") |
m (Text replacement - "[[Stoic - Strong" to "[[Iron Body - Strong") |
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* Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.) | * Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.) | ||
* While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[ | * While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[Iron Body - Strong|Stoic mode]] for a few seconds, at the cost of aura gauge instead of mana. | ||
* Annhilation-based combos and actives have an increased chance to proc elements. | * Annhilation-based combos and actives have an increased chance to proc elements. | ||
* Elesis gets an increased Chances to hit as long as she is in Knight of Annhilation mode. | * Elesis gets an increased Chances to hit as long as she is in Knight of Annhilation mode. |