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Phoenix Talon: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill10i.png]]<br />
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill10i.png]]<br />
| style="border-style: solid; border-width: 0px;" colspan="2" |
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active- [[Way of the Sword|Vitality]]]''' Using his magic, Elsword summons a fiery phoenix that flies up dealing damage to anyone hit by it (The final hit does less damage) and then soars down into Elsword giving him its power. The buff lasts for 30 seconds and Elsword's movement speed will be increased by 20%, he'll have increased mana regeneration, and Elsword will also have the ability to absorb any projectile such as arrows or fireballs into mana every 2 seconds.<br />(Elsword will gain the same amount of MP for his regeneration equal to the amount of MP he gains from projectiles)
'''[Special Active]''' Using his magic, Elsword summons a fiery phoenix that flies up dealing damage to anyone hit by it (The final hit does less damage) and then soars down into Elsword giving him its power. The buff lasts for 30 seconds and Elsword's movement speed will be increased by 20%, he'll have increased mana regeneration, and Elsword will also have the ability to absorb any projectile such as arrows or fireballs into mana every 2 seconds.<br />(Elsword will gain the same amount of MP for his regeneration equal to the amount of MP he gains from projectiles)
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== Skill Information  ==
== Skill Information  ==
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''Skill Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Skill Level'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''M. Damage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''M. Damage'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''Awakening Damage'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Awakening Damage'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|'''Projectile + Regen'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Projectile + Regen'''
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''MP'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''MP'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|<center>'''Hits'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''Hits'''</center>
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; background-color: #FCBCBC; "|
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Cooldown'''
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;">'''Cooldown'''</p>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|1
| align="center" style="border-style: solid; border-width: 1px;" | 1
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>174% + 155%</center>
| align="center" style="border-style: solid; border-width: 1px;" | <center>174% + 155%</center>
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|<center>229% + 226%</center>
| align="center" style="border-style: solid; border-width: 1px;" | <center>229% + 226%</center>
| rowspan="1" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|
| align="center" style="border-style: solid; border-width: 1px;" | +6MP
<p style="border-style: initial; border-color: initial; border-style: initial; border-color: initial; border-style: initial; border-color: initial;">+6MP</p>
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 300MP
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|300MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 8
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; text-align: center; "|8
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30 Seconds
| rowspan="7" style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|30 Seconds
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|2
| align="center" style="border-style: solid; border-width: 1px;" | 2
| rowspan="1"|<center>
| rowspan="1"|<center>209% + 187%</center>
209% + 187%
</center>
| rowspan="1"|<center>275% + 271%</center>
| rowspan="1"|<center>275% + 271%</center>
| rowspan="1"|<center>+7MP</center>
| rowspan="1"|<center>+7MP</center>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| rowspan="1"|<center>244% + 218%</center>
| rowspan="1"|<center>244% + 218%</center>
| rowspan="1"|<center>321% + 317%</center>
| rowspan="1"|<center>321% + 317%</center>
| rowspan="1"|<center>+8MP</center>
| rowspan="1"|<center>+8MP</center>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|4
| align="center" style="border-style: solid; border-width: 1px;" | 4
| rowspan="1"|<center>279% + 249%</center>
| rowspan="1"|<center>279% + 249%</center>
| rowspan="1"|<center>367% + 362%</center>
| rowspan="1"|<center>367% + 362%</center>
| rowspan="1"|<center>+9MP</center>
| rowspan="1"|<center>+9MP</center>
|-
|-
| style="border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; "|5 (M)
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1"|<center>331% + 296%</center>
| rowspan="1"|<center>331% + 296%</center>
| rowspan="1"|<center>436% + 430%</center>
| rowspan="1"|<center>436% + 430%</center>
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== After 29/03/12 patch (KR only) Skill Infomation ==
{| border="1" cellpadding="5" cellspacing="0" style="border-collapse: collapse; " width="0"
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Skill Level'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''M. Damage'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Awakening Damage'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Projectile + Regen'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''MP'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |<center>'''Hits'''</center>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" |'''Cooldown'''
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" |
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 250MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 8
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30 Seconds
|-
| align="center" style="border-style: solid; border-width: 1px;" | 2
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| rowspan="1"|
| rowspan="1"|
| rowspan="1"|
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1"| <center>283% + 436%</center>
| rowspan="1"| <center>497% + 761%</center>
| rowspan="1"| <center>+5MP</center>
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== Tips and Details  ==
== Tips and Details  ==
*Phoenix Talon is unlocked through the High Branch Skill Quest. The quest can be obtained at Lv32 from Camilla, the PvP NPC.
*Phoenix Talon is unlocked through the High Branch Skill Quest. The quest can be obtained at Lv32 from Camilla, the PvP NPC.
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