Fatal Fury: Difference between revisions
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== [[Skill Note]] == | == [[Skill Note]] == | ||
* If Fatal Fury's first hit misses, Elsword recovers 50% (85) MP and the skill is interrupted. If it connects, then the other 4 hits will inflict 20% more damage (meaning that at level 5 the first hit stays at 399%, then the other 4 are boosted up to 478,8%). Its damage boost is more noticeable the more the skill is leveled up. The opponent also cannot MP break after the second hit nor dodge after the first hit. | * If Fatal Fury's first hit misses, Elsword recovers 50% (85) MP and the skill is interrupted. If it connects, then the other 4 hits will inflict 20% more damage (meaning that at level 5 the first hit stays at 399%, then the other 4 are boosted up to 478,8%). Its damage boost is more noticeable the more the skill is leveled up. The opponent also cannot MP break after the second hit nor dodge after the first hit. | ||
== Tips and Details == | == Tips and Details == | ||
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* Fatal Fury is a great skill to end a combo with. It may also be used to stun your target long enough for your teammates. | * Fatal Fury is a great skill to end a combo with. It may also be used to stun your target long enough for your teammates. | ||
* Oddly enough, the skill note's 20% damage boost almost always only works for the last 3 hits when used against bosses (not mini-bosses). This bug also rarely occurs in PvP, sometimes for even more hits. However, it's not yet certain what exactly can trigger it. | * Oddly enough, the skill note's 20% damage boost almost always only works for the last 3 hits when used against bosses (not mini-bosses). This bug also rarely occurs in PvP, sometimes for even more hits. However, it's not yet certain what exactly can trigger it. | ||
{{ElSkills}} | {{ElSkills}} |