Character Systems: Difference between revisions
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==[[Lu/Ciel]]: [[Lu/Ciel's Features|Combination]]== | ==[[Lu/Ciel]]: [[Lu/Ciel's Features|Combination]]== | ||
[[File:LuCielposter2.png|link=Lu/Ciel's Features|right]] | [[File:LuCielposter2.png|link=Lu/Ciel's Features|right]] | ||
Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as Combination. When either Lu or Ciel is tagged out, the inactive character will rapidly recover | Being a duo character with a tag-team playstyle, Lu and Ciel do not share mana and also have a special system known as Combination. When either Lu or Ciel is tagged out, the inactive character will rapidly recover 6 MP per second (3 MP in PvP). To compensate for this, Lu and Ciel's skills are low in damage, to encourage players to keep switching between the two in order to maximize damage. | ||
Lu and Ciel have a fourth resource known as the Combination Gauge. The combination gauge | Lu and Ciel have a fourth resource known as the Combination Gauge. The combination gauge can be filled with '''Combination Points'''. This resource is used exclusively for Combination Skills. Combination skills cost no mana, but can only be used when the combination gauge is ready. A point is gained every time the player switches through a normal combo attack or a skill. | ||
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{{Template:SpecialAbilities}} | {{Template:SpecialAbilities}} | ||
{{Guides}} | {{Guides}} |