Head Shot: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_HEADSHOT.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_HEADSHOT.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung aims and shoots once with the Silver Shooter. | ||
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{{PreRow|Class=Shooting Guardian|Master=5|SP=40|Skill=N/A|Req=N/A}} | {{PreRow|Class=Shooting Guardian|Master=5|SP=40|Skill=N/A|Req=N/A}} | ||
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==Skill Note== | == [[Skill Note]] == | ||
Adds a 30% chance of | '''Name:''' REAL Head Shot(KR) | ||
==Tips & Details== | '''Description:''' Adds a 30% chance of a hit dealing 2x damage. | ||
* Previously believed to have a chance to deal two hits; however, this is not the case. The second "chance" hit only occurs when a player activates headshot in close proximity to the monster - the actual second hit is an attack dealt by pulling out the gun and is not intended to be part of the actual skill's damage. | |||
== Tips & Details == | |||
*Pierces through three monsters. | |||
*Previously believed to have a chance to deal two hits; however, this is not the case. The second "chance" hit only occurs when a player activates headshot in close proximity to the monster - the actual second hit is an attack dealt by pulling out the gun and is not intended to be part of the actual skill's damage. | |||
{{SGSkills}} | {{SGSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |