Sandstorm: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SI_Sandstorm.png]]<br /> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SI_Sandstorm.png]]<br /> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Elsword prepares a stance and summons a wide sandstorm that sends any enemy flying up into the air while dealing heavy damage and lowering their Accuracy. | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Destruction]]]''' Elsword prepares a stance and summons a wide sandstorm that sends any enemy flying up into the air while dealing heavy damage and lowering their Accuracy. | ||
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|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center> | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center> | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>''' | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''SP Requirement'''</center> | ||
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| [[Lord Knight]] | | [[Lord Knight]] | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
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{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | ||
{{!}}- | {{!}}- | ||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage (Per Hit)'''</center> | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage (Per Hit)'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Debuff Duration''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} % Physical Damage | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 Hits</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} % Physical Damage | ||
{{!}} rowspan="1" {{!}} <center>-21%</center> | {{!}} rowspan="1" {{!}} <center>-21%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} % Physical Damage | ||
{{!}} rowspan="1" {{!}} <center>-22%</center> | {{!}} rowspan="1" {{!}} <center>-22%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} % Physical Damage | ||
{{!}} rowspan="1" {{!}} <center>-23%</center> | {{!}} rowspan="1" {{!}} <center>-23%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | |||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | ||
{{!}} rowspan="1" {{!}} | {{!}} rowspan="1" {{!}} 230% Physical Damage | ||
{{!}} rowspan="1" {{!}} <center>-24%</center> | {{!}} rowspan="1" {{!}} <center>-24%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>15 Seconds</center> | |||
{{!}}} | {{!}}} | ||