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Attributing Equipment: Difference between revisions

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==== [[Image:PoisonELSTONE.png]]  Nature (Poisoning) ====
==== [[Image:PoisonELSTONE.png]]  Nature (Poisoning) ====
Poison slightly decreases attack speed, and deals slight DoT (damage over time). Its effect can be stacked up to three times. Increasing its enchantment level raises its chance of effect, and the potency of damage it deals. Although not as strong as Fire, the reduced attack speed makes it a good compromise for PvP. Yet many players have an absolute resistance to poison by now, because it nullifies the threat of getting poisoned, after the time counter ends in the "Contaminated Areas Tunnels". Poison works especially well with fast attacking characters with high base attack power, like [[Elsword]] and [[Dark Mage|Dark Magicians]]. Like Fire, Poison can also kill.
Nature slightly decreases attack speed, and deals slight DoT (damage over time). Its effect can be stacked up to three times. Increasing its enchantment level raises its chance of effect, and the potency of damage it deals. Although not as strong as Fire, the reduced attack speed makes it a good compromise for PvP. Yet many players have an absolute resistance to Nature by now, because it nullifies the threat of getting poisoned, after the time counter ends in the "Contaminated Areas Tunnels". Nature works especially well with fast attacking characters with high base attack power, like [[Elsword]] and [[Dark Mage|Dark Magicians]]. Like Fire, Nature can also kill.




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