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AnciGuard: Difference between revisions

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164 bytes added ,  18 March 2015
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When hit, 10% chance to reduce damage by 20%<br>
When hit, 10% chance to reduce damage by 20%<br>
'''(Cooldown: 10 seconds)'''<br>
<font color=red>'''(Cooldown: 10 seconds)'''</font><br>


Awaken to gain 50 MP and cure any status effects you have '''(Dungeon & field only)'''<br>
Awaken to gain 50 MP and cure any status effects you have <font color=red>'''(Dungeon & Field)'''</font><br>
Awaken to gain 25 MP and cure any status effects you have '''(Arena only)'''<br>
Awaken to gain 25 MP and cure any status effects you have <font color=red>'''(Arena)'''</font><br>
'''(Cooldown: 30 seconds for both)
<font color=red>'''(Cooldown: 30 seconds for both)</font>
{{!}}-
{{!}}-
{{!}}<center>[[Image:HamelUpbodyElite.png]]</center>
{{!}}<center>[[Image:HamelUpbodyElite.png]]</center>
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When hit, 10% chance to reduce damage by 40%<br>
When hit, 10% chance to reduce damage by 40%<br>
'''(Cooldown: 10 seconds)'''<br>
<font color=red>'''(Cooldown: 10 seconds)'''</font><br>


Awaken to gain 100 MP and cure any status effects you have '''(Dungeon & field only)'''<br>
Awaken to gain 100 MP and cure any status effects you have <font color=red>'''(Dungeon & Field)'''</font><br>
Awaken to gain 50 MP and cure any status effects you have '''(Arena only)'''<br>
Awaken to gain 50 MP and cure any status effects you have <font color=red>'''(Arena)'''</font><br>
'''(Cooldown: 30 seconds for both)
<font color=red>'''(Cooldown: 30 seconds for both)</font>
{{!}}-
{{!}}-
{{!}}<center>[[Image:HamelUpbodyUnique.png]]</center>
{{!}}<center>[[Image:HamelUpbodyUnique.png]]</center>
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