Artillery Strike: Difference between revisions
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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' [[Chung]] sets the Destroyer on the ground and selects an area around the map using the cross-hair to be bombarded with missiles. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' [[Chung]] sets the Destroyer on the ground and selects an area around the map using the cross-hair to be bombarded with missiles. | ||
|} | |} | ||
== Requirements == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center> | |||
| style="border-style: solid; border-width: 1px; | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center> | ||
| style="border-style: solid; border-width: 1px; | |||
|- | |- | ||
| | | [[Deadly Chaser]] | ||
| | | <center>Lv5</center> | ||
| | | <center>80SP</center> | ||
|} | |||
< | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | |||
== Skill Information == | |||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 11 Seconds | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 | |||
|} | {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 200 MP | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 15 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 351% Per Missile | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 417% Per Missile | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 483% Per Missile | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Number of Missiles''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 326 Per Missile | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 15 Missiles | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 175 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 15 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}} | |||
Only gives 10 seconds to fire. | |||
}} | |||
== Tips and Details == | == Tips and Details == |