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Core Release: Difference between revisions

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→‎Feature Information: Actual values. Discovery of mechanics say that the gains are linear.
(→‎Tips and Details: Mechanics of core.)
(→‎Feature Information: Actual values. Discovery of mechanics say that the gains are linear.)
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! Laser !! Splash (Powerful) !! Laser !! Splash (Powerful)
! Laser !! Splash (Powerful) !! Laser !! Splash (Powerful)
|-
|-
| align=left | 1 || 66% || 72% || rowspan=3 | 5 || rowspan=3 | 5 || rowspan=3 | 75% || 2% || 40 MP
| align=left | 1 || 66% || 72% || rowspan=3 | 5 || rowspan=3 | 5 || rowspan=3 | 75% || 2% || 30 MP
|-
|-
| align=left | 2 || 132% || 72% || 3% || 60 MP
| align=left | 2 || 132% || 72% || 3% || 60 MP
|-
|-
| align=left | 3 || 198% || 72% || 5% || 100 MP
| align=left | 3 || 198% || 72% || 5% || 90 MP
|}
|}
* HP Recovery data needs to be further checked.
* HP Recovery data needs to be further checked.
*Extra hits between each core level will contribute to an increase to mana recovery values on top of each core level's value. This will require further testing.
*Extra hits between each core level will contribute to an increase to MP recovery values on top of each core level's value. Core is maxed at level 3 core plus two hits.
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