Chung: Difference between revisions
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→Combos
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IceSoulMOG (talk | contribs) (→Combos) |
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| {{CZ}} {{CZ}} {{CZ}} {{CX}} | | {{CZ}} {{CZ}} {{CZ}} {{CX}} | ||
| Basic 3 hit combo followed by a discharge of all ammo in several bursts. | | Basic 3 hit combo followed by a discharge of all ammo in several bursts. | ||
* | *''Post KR 07/10/2014 patch:'' | ||
**Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion). | **It now shoots a stream of missiles. | ||
***Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion). | |||
*''Post KR 04/20/2015 patch:'' | |||
**Missile's hitbox becomes smaller. | |||
| | | | ||
{{CZ}} 100% Phy. Damage <br> | {{CZ}} 100% Phy. Damage <br> | ||
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| {{CX}} {{CX}} {{CX}} | | {{CX}} {{CX}} {{CX}} | ||
| A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up. | | A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up. | ||
* | *''Post KR 07/10/2014 patch:'' | ||
**It now fires a single missile. | |||
*''Post KR 04/20/2015 patch:'' | |||
**Missile's hitbox becomes smaller. | |||
| | | | ||
{{CX}} 160% Phy. Damage<br> | {{CX}} 160% Phy. Damage<br> | ||
Line 131: | Line 136: | ||
| {{CX}} {{CX}} {{CZ}} {{CX}} | | {{CX}} {{CX}} {{CZ}} {{CX}} | ||
| A heavy hit, followed by a reload hit, a lunge foward pushing targets ahead and finishing off with a full discharge of all ammo in bursts. | | A heavy hit, followed by a reload hit, a lunge foward pushing targets ahead and finishing off with a full discharge of all ammo in bursts. | ||
* | *''Post KR 07/10/2014 patch:'' | ||
**Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion). | **It now shoots a stream of missiles. | ||
***Now each shot can do 2 hits, one being the missile (stronger) and another (weaker) at the end of the cannon (firing explosion). | |||
*''Post KR 04/20/2015 patch:'' | |||
**Missile's hitbox becomes smaller. | |||
| | | | ||
{{CX}} 160% Phy. Damage<br> | {{CX}} 160% Phy. Damage<br> |