Ereda Island/Season 2: Difference between revisions

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(Added boost descriptions, and changed br tags to self closing tags since they were messing up color formatting)
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| SectionSty=text-align: center;
| SectionSty=text-align: center;
| Color0={{ColorSel|Misc}}
| Color0={{ColorSel|Misc}}
| Title0=Mechanics
| Title0=Ereda Island Skills
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
'''DO NOTE: Elements, stats (e.g action speed, critical, additional damage), and special effects from armor/weapon will be void during the game.'''
'''DO NOTE: Elements, stats (e.g action speed, critical, additional damage), and special effects from armor/weapon will be void during the game.'''
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Strengthened ability takes effect only in the current dungeon run.
Strengthened ability takes effect only in the current dungeon run.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! [[File:EredaSkills01.png]] !! [[File:EredaSkills02.png]] !! [[File:EredaSkills03.png]]
|-
|-
! Stat Enhancement !! Skill Enhancement !! Resource Increase
! Stat Enhancement !! Skill Enhancement !! Resource Increase
|-
|-
| [[File:StatEnhancementDesc.jpeg]] || [[File:SkillEnhancementDesc.jpeg]] || [[File:ResourceIncreaseDesc.jpeg]]
| <font color="{{ColorSel|ItemRarity|Unique}}">'''Enhances character's awakening ability.'''</font><br>
<br>
'''Strengthened for 30 seconds when awakened.'''
 
'''Attack/Defense Increase: <font color="{{ColorSel|ItemRarity|Elite}}">10%</font>'''
 
'''Critical Increase: <font color="{{ColorSel|ItemRarity|Elite}}">20%</font>'''
 
'''All Speed Increase: <font color="{{ColorSel|ItemRarity|Elite}}">5%</font>'''
| <font color="{{ColorSel|ItemRarity|Unique}}">'''Increase character's skill level.'''</font><br>
<br>
'''Cooldown time of all skills will be reset.'''
 
'''Character's skill level will be reset.'''
 
 
 
 
| <font color="{{ColorSel|ItemRarity|Unique}}">'''Enhances MP, awakening and other related resources.'''</font><br>
<br>
'''HP/MP 100% Recovery.'''
 
'''Natural MP recovery: <font color="{{ColorSel|ItemRarity|Elite}}">+4</font>'''
 
'''MP Gained when hit: <font color="{{ColorSel|ItemRarity|Elite}}">20%</font>'''
 
'''Awakening Time/Duration: <font color="{{ColorSel|ItemRarity|Elite}}">10%</font>'''
|}
|}
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! width=350 | Description
! width=350 | Description
! Moves
! Moves
|-
|[[File:VelderSword.png|60px]]
|
|
<br>
|-
|[[File:VelderMagician.png|60px]]
| '''Velder Mage''' - A magician who fights for Velder, and uses various fire blast attacks to damage players.
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<br>
|-
|[[File:VelderRusher.png|60px]]
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<br>
|-
|[[File:VelderGuardian.png|60px]]
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|
<br>
|-
|[[File:Velder_Tower1.jpg|60px]]
| '''Velder Siege Tower''' - A large tower that serves to block enemy forces from advancing. It can charge forward and deal damage if players get too close. It also periodically fires a cannon blast.
|
<br>
|-
|-
|[[File:Vern1.jpg|60px]]
|[[File:Vern1.jpg|60px]]
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! width=350 | Description
! width=350 | Description
! Moves
! Moves
|-
|[[File:HamelSword.png|60px]]
|
|
<br>
|-
|[[File:HamelMagician.png|60px]]
| '''Hamel Mage''' - A magician who fights for Hamel, and uses various ice blast attacks to attack players.
|
<br>
|-
|[[File:HamelRusher.png|60px]]
|
|
<br>
|-
|[[File:HamelGuardian.png|60px]]
| '
|
<br>
|-
|[[File:Hamel_Tower1.jpg|60px]]
| '''Hamel Siege Tower''' - A large tower that serves to block enemy forces from advancing. It can charge forward and deal damage if players get too close. It also periodically fires a cannon blast.
|
<br>
|-
|-
|[[File:HamelKnightFace.jpg|60px]]
|[[File:HamelKnightFace.jpg|60px]]
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! width=350 | Description
! width=350 | Description
! Moves
! Moves
|-
|[[File:Dsdff.png|60px]]
|'''Lantern Fly''' - This shining sphere of light tries to rush at you with its nimble body!
|
|-
|[[File:Fake_Puppet_Stone.jpg|60px]]
|'''Puppet Stone (Fake)''' -
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|-
|[[File:Puppet_Stone.jpg|60px]]
|'''Puppet Stone (Real)''' -
|
|-
|[[File:Mantaray.jpg|60px]]
|'''Mantaray''' - This is the smaller and weaker spider that you will encounter in this dungeon. They will attack mainly with their claws.
|
|-
|[[File:Arc_Glitter_Thrower.jpg|60px]]
|'''Glitter Rock Thrower''' - A Glitter who throws rocks down from high places. (immobile)
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|-
|[[File:1-3MINI_BOSS1.jpg|60px]]
|'''???''' -
|
-''Monkey Roll:'' He will roar madly, then start to roll for a distance.
|-
|[[File:Dsdff.png|60px]]
|'''???''' -
|
|-
|[[File:Magmanta.jpg|60px]]
|'''Magmanta'''
|
-''Cripple Cut:'' Magmanta rises up into the air and crashes into the ground near the player. Can be avoided by waiting in one spot until the monster sign appears above the player's head, and moving quickly out of range.
*Magmanta itself can not harm you. Only the impact of the ground can. Therefore it is dodgeable if you are in mid-air by roughly two and a half platforms above the impact zone.
-''Lunge:'' Magmanta will pull back slightly then jump forwards trying to crush anything in front of it.
<br>
-''Leg Slash:'' Magmanta will slash you two times with its front legs. It can be interrupted, as it will only super-armor on second slash.
<br>
-''Quake Smash:'' Magmanta lifts its front legs and smashes hard into the ground in front of it. Afterwards, rocks will fall from the ceiling and can damage you and Magmanta as well.
<br>
-''Acid Spray:'' Magmanta will spray poison at you, which will damage and poison you.
<br>
-''Bug Bite:'' Magmanta will lean towards you and will try to bite you in an attempt to damage you.
<br>
-''Pheromone:'' After reducing Magmanta's health to less than 1/4, it will begin releasing red smoke.
<br>
'''Notes:'''
<br>
-Has a stoic threshold of 60 hits, but any targets that are near him will not be knocked away.
|-
|[[File:RashVegarTrock.png|60px]]
|'''Rash Vegar Trock''' - An evolved version of [[8-1|Vegar Trock]] that goes into stoic more frequently.
|
|-
|[[File:RashObaTrock.png|60px]]
|'''Rash Oba Trock''' - An evolved version of [[8-1|Oba Trock]] that goes into stoic more frequently.
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|-
|[[File:NasodInspector.png|60px]]
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|
'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.
<br>
'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.
<br>
'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave.  Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.
<br>
'''Cannon Slam II''': The Nasod Inspector slams its arm into the ground and then follows up by slamming its giant cannon against the ground as well but does not fire. This hits closer to itself and both the arm and cannon can deal moderate damage as well as launching you a significant distance upwards.  A danger of this attack is that it can launch you into multiple yellow flares for incredible damage.
<br>
'''Fire Yellow Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing yellow flares to start floating down slowly. These flares do high damage. These flares will usually fall near the Nasod Inspector.
<br>
'''Fire Blue Flares''': The Nasod Inspector aims his mini-cannon towards the ceiling and fires, causing blue flares to start dropping down to the floor quickly. These blue flares detonate after a set amount of time and do minor damage.  These can fall anywhere and everywhere except for near the Nasod Inspector itself.
<br>
'''Crawl''': If you are too far away from the Nasod Inspector, it will put its arms on the ground and pull itself to you, then stumble and fall, then pick itself up again. This move can flatten you and cause moderate damage.
<br>
'''Defense Mode''': The Nasod Inspector will change its defense mode depending on its current remaining HP, the Signal Lantern will change color to indicate which defense mode it has entered.  Whenever it does this it will recover a large amount of health.
<br>
'''System Crash''': When the Nasod Inspector's health is reduced to critical levels, the Nasod Inspector's attack speed and movement speed will be greatly increase like crazy and increase damage by 20% as if it were malfunctioning.
|-
|[[File:TOL.jpg|60px]]
|'''Taranvash of Light''' - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El.
|
-''Swipe:'' Swipes at you twice.
<br>
-''Teleport Attack:'' Teleports up and swipes at you with its tail, this is very fast and deals damage almost on par with its '''Tora Laser'''.
<br>
-''Reflective Aura:'' Cloaks itself in a reflective aura. All Arrows, Electron Balls, Fireballs, or Magic Balls will be reflected.
<br>
-''Charge:'' Charges at you.
<br>
-''Rising Bubbles:'' Summons bubbles from the ground that traps you. Induces Frostbite when they burst.
<br>
-''Tora Laser:'' Concentrates its energy on the tip of its tail and releases it in a massive horizontal laser beam. Does substantial damage to the player.
|-
|-
|[[File:El Tower1.jpg|60px]]
|[[File:El Tower1.jpg|60px]]
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|
'''Energy Blast''' The El Tower releases a blast that does heavy damage.
'''Energy Blast''' The El Tower releases a blast that does heavy damage.
 
|}
 
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{{Section
| Color0={{ColorSel|Misc}}
| Title0=Obstacle
| Content0=<span style="display:none">{{</span>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="60px" | Obstacles Image
! Obstacles Description
|-
|[[File:Tape.png|60px]]
|'''Conveyor Belt''' - Moving floor panels that automatically move anything standing on it whichever direction it travels.
|-
|[[File:Demoniac_Cannon.jpg|60px]]
|'''Demoniac Cannon''' - You can flip the direction of the cannon by hitting it a few times or destroying it. Can be quite annoying at times.
|-
|[[File:Dunno.png|60px]]
|'''Launch Pad''' - Jumping on this platform will propel you into the air at a given direction.
|-
|[[File:Mirror_of_Light.jpg|60px]]
|'''Mirror of Light''' - Throughout the stage various '''Mirrors of Lights''' will be found in certain location.
|-
|
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|}
|}
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