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ESP: Difference between revisions

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Text replacement - "DESkill10.png" to "DiabolicEsperPassive3.png"
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__NOTOC__{{Languages|ESP}}
__NOTOC__{{Languages|ESP}}
{{#ev:youtube|-|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill10.png]]
| [[File:DiabolicEsperPassive3.png]]
| '''[Passive]''' [[Mind Break]] can be used against multiple targets, and [[Phase Shift]] can be used in the air. In addition, Add's senses will activate when he is hit, and has a chance to reduce the damage taken.  
| {{SkillType|P}} [[Phase Shift]] can also be activated midair. <!--Damage received when hit will be reduced. The damage will reduce further when there are more enemies nearby.--><br>Damage received when attacked will have a chance to be reduced. The damage will reduce further when there are more enemies nearby.<br>Special Active Skill damage will increase. The damage will increase further when there are less enemies nearby.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class          !! Master !! Level Required !! SP Cost Per Level !! Alternative  || Skill Requirement
|-
|-
| [[Diabolic Esper]] || Lv. 20 || 60 || 5 || [[Mind Circle]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']]    
! Class !! Level Required !! Skill Requirement
|-
| [[Diabolic Esper]] || 60 || {{SkillText|SkillQuest|4}}    
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | [[Mind Break]] Target !! colspan=2 | Damage Reduction
|- style="background:{{ColorSel|CharLight|Add}}"
! Amount !! Chance
|-
|-
| align="left" | 1 || rowspan="2" | 60 || rowspan="3" | 2 || 15% || 1.3%
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=4 | Damage Decrease When Attacked !! colspan="3" | Special Active Damage Increase {{Stat|M}}
|-
|-
| align="left" | 2 || 22.5% || 1.9%
! Activation Chance !! Base !! Additional Per<br>Enemy Nearby !! Max Stacks !! Base<br>(5 Enemies Nearby) !! Additional Per<br>Fewer Enemy Nearby !! Max Stacks
|-
|-
| align="left" | 3 || 63 || 30% || 2.5%
| colspan="9" | {{PvE}}
|-
|-
| align="left" | 4 || 67 || rowspan="3" | 3 || 37.5% || 3.1%
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 5% || 0.5% || rowspan="4" | 4
|-
|-
| align="left" | 5 || 71 || 45% || 3.8%
| align="left" | 2 || 67 || 60% || 6% || 1%  
|-
|-
| align="left" | 6 || 75 || 52.5% || 4.4%
| align="left" | 3 || 69 || 80% || 7% || 2%  
|-
|-
| align="left" | 7 || 79 || rowspan="2" | 4 || 60% || 5%
| align="left" | 4 || 99 || 100% || 8% || 3%  
|-
|-
| align="left" | 8 || 83  || 67.5% || 5.6%
| colspan="9" | {{PvP}}
|-
| align="left" | 1 || 60 || 40% || rowspan=4 | 5% || rowspan=4 | 5% || rowspan="4" | 3 || 2.5% || 0.25% || rowspan="4" | 4
|-
| align="left" | 2 || 67 || 60% || 3% || 0.5%
|-
| align="left" | 3 || 69 || 80% || 3.5% || 1%
|-
| align="left" | 4 || 99 || 100% || 4% || 1.5%  
|}
|}
<br>
<br>


== Updates ==
== Tips and Details ==
*12/30/2014 KR
*When switching positions with a [[Phase Shift]] dummy that is in midair, you will be able to perform any aerial movement or skills that can be used in midair.
**Unable to move into unintended locations with [[Phase Shift]].
*The Damage Reduction Increase amount will cap when surrounded by 3 or more enemies (+20%).
*02/05/2015 KR
*The Special Active Damage Increase will be at its weakest if there are 5 or more enemies and strongest against 1 enemy (+20%).
**Damage Reduction decreased.
*There is no actual indication that the passive/buff has activated as there is no buff icon present.
**Chance decreased.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 09/11/2014 || 03/31/2015 || colspan=2 align="left" |
*'''ESP''' added.
|-
| 12/30/2014 || - || align="left" |
*Unable to move into unintended locations with [[Phase Shift]].
|-
| 02/05/2015 || - || align="left" |
*{{nerf|Damage Reduction decreased.}}
*{{nerf|Chance decreased.}}
|-
| 12/01/2016 || 01/11/2017 || align="left" |
*Damage reduction rate per level fixed to 50%.
|-
| 11/01/2018 || 11/14/2018 || align="left" |
*{{buff|Chance removed, always active.}}
*{{nerf|Damage Reduction decreased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Damage Reduction increases when there are more enemies nearby.}}
*[[Mind Break]] effect is moved to [[Time Interference]] passive.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Special Active Damage Increase with Less Enemies effect added.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Add}}     
|Color={{ColorSel|CharLight|Add}}     
|KR=초감각적 지각 |KRName=ESP
|KR=초감각적 지각 |KRName=ESP
|FR=Perception extrasensorielle |FRName=Extrasensory Perception
|FR=Perception extrasensorielle |FRName=ESP
|ES=Percepción extrasensorial |ESName=ESP
|IT=Percezione extrasensoriale |ITName=ESP
|JP=超感覚的知覚 |JPName=ESP
|CN=超感知觉 |CNName=ESP
|DE=Außersinnliche Wahrnehmung |DEName=ESP
|BR=Percepção Extrassensorial |BRName=ESP
|PL=Postrzeganie Pozazmysłowe |PLName=ESP
}}
}}
<br>
<br>
{{DiESkillsKR}}
{{SkillNav - Diabolic Esper}}
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