Resurrection (Ara): Difference between revisions
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| [[File:YRPassive3.png]] | | [[File:YRPassive3.png]] | ||
| '''[Passive]''' | | '''[Passive]''' Recover HP when your HP reaches 0 if you have at least 3 energy. | ||
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== Tips and Details == | == Tips and Details == | ||
* | *The damage from the last killing hit will carry over to the HP regenerated. | ||
**If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt. | **If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt. | ||
**There's a bug of this passive | **There's a bug of this passive where if you killed by very strong single hit against any [[Field Boss Raid|Field Boss]], you will be resurrected with amount of regenerated HP equal to damage + HP regain from passive. | ||
*This passive can activate if you are killed by [[Elements|El Shard enchanted weapons]], but it won't activate from other damage-over-time statuses such as [[Status Effects|Frostbite or Burning]]. | *This passive can activate if you are killed by [[Elements|El Shard enchanted weapons]], but it won't activate from other damage-over-time statuses such as [[Status Effects|Frostbite or Burning]]. | ||
*This passive activates before the user is technically dead, so if you are resurrected with any [[Status Effects]] (both buffs and debuffs), you'll maintain them. | *This passive activates before the user is technically dead, so if you are resurrected with any [[Status Effects]] (both buffs and debuffs), you'll maintain them. |