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Magic Knight: Difference between revisions

From Elwiki
(the detail said it "X", so i think it's a mistake)
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**Lesser delay after shooting fireball(Rune for Rune Slayer).
**Lesser delay after shooting fireball(Rune for Rune Slayer).
**Shorter dash distance on X command.
**Shorter dash distance on X command.
*Despite it saying it is '''>>ZZZ''', the actual combo is: '''>>ZZX'''.
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{{CDR}}<br>
{{CDR}}<br>
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| '''Fire Burst'''
| '''Fire Burst'''
After doing the standard X combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. Can be looped by using actives or having high Action Speed. Upon advancing into [[Rune Slayer]] this combo becomes his traditional '''XZZ''' replacing the fireball with a rune.
After doing the standard X combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. Can be looped by using actives or having high Action Speed. Upon advancing into [[Rune Slayer]] this combo becomes his traditional '''XZZ''' replacing the fireball with a rune.
|{{CX}} 160% Phy. Damage <br>
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{{CX}} 160% Phy. Damage <br>
{{CZ}} ??% Mag. Damage <br>
{{CZ}} ??% Mag. Damage <br>
{{CZ}} ??% Mag. Damage
{{CZ}} ??% Mag. Damage
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| '''Flame Blade'''
| '''Flame Blade'''
After performing a standard aerial dash Z, Elsword will engulf his sword in flames and perform to overarching slashes in the air.
After performing a standard aerial dash Z, Elsword will engulf his sword in flames and perform to overarching slashes in the air.
|{{CDR}}{{CU}} <br>
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{{CDR}}{{CU}} <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 100% Phy. Damage <br>
{{CX}} ??% Mag. Damage <br>
{{CX}} ??% Mag. Damage <br>
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