Add/hu: Difference between revisions

30 bytes removed ,  26 July 2015
m
Text replacement - "{{CDR}}{{CU}}" to "{{CDRU}}"
m (Text replacement - "}} {{C" to "}}{{C")
m (Text replacement - "{{CDR}}{{CU}}" to "{{CDRU}}")
Line 177: Line 177:
{{CX}} 1.25
{{CX}} 1.25
|-
|-
| {{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| Triple particle blasts in the air without knocking down.
| Triple particle blasts in the air without knocking down.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*14 May 2014 KR: Ability to activate DP combos removed.
*14 May 2014 KR: Ability to activate DP combos removed.
|
|
{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120%
{{CZ}} Magical Damage 120%
|
|
{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1
{{CZ}} 1
|-
|-
| {{CDR}}{{CU}}{{CX}} [HOLD{{CX}}]
| {{CDRU}}{{CX}} [HOLD{{CX}}]
| Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
| Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
|
|
{{CDR}}{{CU}}<br>
{{CDRU}}<br>
{{CX}} Magical Damage 70% x3<br>
{{CX}} Magical Damage 70% x3<br>
{{CX}} Magical Damage 175.6%~350%
{{CX}} Magical Damage 175.6%~350%
|
|
{{CDR}}{{CU}}<br>
{{CDRU}}<br>
{{CX}} 1<br>
{{CX}} 1<br>
{{CX}} 1
{{CX}} 1