Flick Shot: Difference between revisions
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__NOTOC__{{Languages|Flick Shot}} | __NOTOC__{{Languages|Flick Shot}} {{DISPLAYTITLE:Tir rapide}} | ||
<div style="float: right;">{{#ev:youtube|qLAe4iBjQZM|300}}</div> | <div style="float: right;">{{#ev:youtube|qLAe4iBjQZM|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:LuCielSkill5.png]] | | [[File:LuCielSkill5.png]] | ||
| '''[ | | '''[Spéciale active]''' Lorsque ta balle touche, elle se divise en deux fragments qui touchent plusieurs fois les adversaires. | ||
|- | |- | ||
| | | | ||
| | | {{SkillTextFR|SwitchingCiel|4}} | ||
|} | |} | ||
<br> | <br> | ||
== | == Conditions == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Classe !! Maîtrise !! Niveau requis !! Coût en PC par niv. !! Alternative | ||
|- | |- | ||
| [[Lu/Ciel| | | [[Lu/Ciel/fr|Puissance des démons]] || Niv. 20 || 10 || 2 || [[Evil Claw/fr|Griffe démoniaque]] | ||
|} | |} | ||
<br> | <br> | ||
== | == Informations == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | | ! rowspan="2" | Niveau de la<br>compétence !! rowspan="2" | Niveau requis !! colspan="2" | Dégâts (magiques) !! rowspan="2" | Ricochets par fragment !! rowspan="2" | Coût en PM !! rowspan="2" | Temps de<br>rechargement | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Fragment !! 1re touche | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 10 || 69% || 463% → 116% || rowspan="24" | 15 || rowspan="24" | 200 | | align="left" | 1 || rowspan="3" | 10 || 69% || 463% → 116% || rowspan="24" | 15 || rowspan="24" | 200 PM || rowspan="24" | 12 secondes | ||
|- | |- | ||
| align="left" | 2 || 71% || 473% → 118% | | align="left" | 2 || 71% || 473% → 118% | ||
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== | == Détails et astuces == | ||
*At least two targets are needed for the projectile to bounce. | *At least two targets are needed for the projectile to bounce. | ||
*The skill will split into two bullets (30% chance for 3 if noted) upon hitting the first target. These two bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to. | *The skill will split into two bullets (30% chance for 3 if noted) upon hitting the first target. These two bullets each do their initial hit and normal damage once to that initial target, before searching another target to bounce to. | ||
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<br> | <br> | ||
== | == Anecdote == | ||
*Conceptually the same as [[Bullet Blitz]]. | *Conceptually the same as [[Bullet Blitz]]. | ||
<br> | <br> | ||
== Alternative Names == | == Alternative Names == | ||
{{ | {{AlternateLanguagesFR | ||
|Color={{ColorSel|CharLight|Lu/Ciel}} | |Color={{ColorSel|CharLight|Lu/Ciel}} | ||
|KR=?? |KRName=Flick Shot | |KR=?? |KRName=Flick Shot | ||
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<br> | <br> | ||
{{ | {{LuCielSkillsFR}} | ||