ElEditors, Interface administrators, Administrators
85,546
edits
m (Text replacement - "{{CD}} {{CZ}}" to "{{CDZ}}") |
m (Text replacement - "}} {{C" to "}}{{C") |
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Line 66: | Line 66: | ||
! width="35%" | Damage | ! width="35%" | Damage | ||
|- | |- | ||
| {{CZ}} {{CZ}} {{CZ}} {{CZ}} | | {{CZ}}{{CZ}}{{CZ}}{{CZ}} | ||
| Basic combo that knocks down at the final hit. | | Basic combo that knocks down at the final hit. | ||
| | | | ||
Line 74: | Line 74: | ||
{{CZ}} 100% Phy. Damage x2 | {{CZ}} 100% Phy. Damage x2 | ||
|- | |- | ||
| {{CZ}} {{CZ}} {{CZ}} {{CX}} | | {{CZ}}{{CZ}}{{CZ}}{{CX}} | ||
| Basic 3 hit combo followed by a slap that will turn the enemy around. | | Basic 3 hit combo followed by a slap that will turn the enemy around. | ||
| | | | ||
Line 82: | Line 82: | ||
{{CX}} 150% Phy. Damage | {{CX}} 150% Phy. Damage | ||
|- | |- | ||
| {{CZ}} {{CZ}} {{CZ}} ({{CDZ}}) | | {{CZ}}{{CZ}}{{CZ}} ({{CDZ}}) | ||
| Basic 3 hit combo followed by a spear that launches an opponent. | | Basic 3 hit combo followed by a spear that launches an opponent. | ||
| | | | ||
Line 90: | Line 90: | ||
{{CDZ}} 150% Mag. Damage | {{CDZ}} 150% Mag. Damage | ||
|- | |- | ||
| {{CX}} {{CX}} {{CX}} | | {{CX}}{{CX}}{{CX}} | ||
| Basic magic combo where Eve fires 2 electron balls and ends with an electron triangle that knocks down. | | Basic magic combo where Eve fires 2 electron balls and ends with an electron triangle that knocks down. | ||
| | | | ||
Line 97: | Line 97: | ||
{{CX}} 200% Mag. Damage | {{CX}} 200% Mag. Damage | ||
|- | |- | ||
| {{CX}} {{CX}} ({{CR}} {{CX}}) {{CX}} | | {{CX}}{{CX}} ({{CR}}{{CX}}) {{CX}} | ||
| Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions horizontally and ends with a rotation that knocks down. | | Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions horizontally and ends with a rotation that knocks down. | ||
| | | | ||
Line 105: | Line 105: | ||
{{CX}} 100 Phy. Damage x2 | {{CX}} 100 Phy. Damage x2 | ||
|- | |- | ||
| {{CX}} {{CX}} ({{CD}} {{CX}}) {{CX}} | | {{CX}}{{CX}} ({{CD}}{{CX}}) {{CX}} | ||
| Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions vertically and ends with a rotation that knocks down. | | Basic ranged combo where Eve fires 2 electron balls and have her drones move in both directions vertically and ends with a rotation that knocks down. | ||
| | | | ||
Line 113: | Line 113: | ||
{{CX}} 100 Phy. Damage x2 | {{CX}} 100 Phy. Damage x2 | ||
|- | |- | ||
| {{CU}} {{CZ}} | | {{CU}}{{CZ}} | ||
| Single jump attack by hitting with the drones downwards. | | Single jump attack by hitting with the drones downwards. | ||
| | | | ||
Line 119: | Line 119: | ||
{{CZ}} 100% Phy. Damage | {{CZ}} 100% Phy. Damage | ||
|- | |- | ||
| {{CU}} {{CX}} | | {{CU}}{{CX}} | ||
| Single jump attack by spinning the drones which knocks down. | | Single jump attack by spinning the drones which knocks down. | ||
| | | | ||
Line 125: | Line 125: | ||
{{CX}} 100% Phy. Damage x2 | {{CX}} 100% Phy. Damage x2 | ||
|- | |- | ||
| {{CDR}} {{CZ}} | | {{CDR}}{{CZ}} | ||
| Dash attack where Eve uses a spear to stab and knock down the opponent. | | Dash attack where Eve uses a spear to stab and knock down the opponent. | ||
| | | | ||
Line 131: | Line 131: | ||
{{CZ}} 157% Mag. Damage | {{CZ}} 157% Mag. Damage | ||
|- | |- | ||
| {{CDR}} {{CX}} | | {{CDR}}{{CX}} | ||
| Dash magical attack where Eve fires an electron ball upwards to launch opponents. The electron ball then explodes in the air and lifts them higher. | | Dash magical attack where Eve fires an electron ball upwards to launch opponents. The electron ball then explodes in the air and lifts them higher. | ||
| | | | ||
Line 137: | Line 137: | ||
{{CX}} 75% Mag. Damage + 125% Mag. Damage | {{CX}} 75% Mag. Damage + 125% Mag. Damage | ||
|- | |- | ||
| {{CDR}} {{CU}} {{CZ}} {{CZ}} {{CZ}} | | {{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}} | ||
| Dash jump combo with the drones which knocks down on the final hit. | | Dash jump combo with the drones which knocks down on the final hit. | ||
| | | | ||
Line 145: | Line 145: | ||
{{CZ}} 160 Phy. Damage | {{CZ}} 160 Phy. Damage | ||
|- | |- | ||
| {{CDR}} {{CU}} {{CX}} | | {{CDR}}{{CU}}{{CX}} | ||
| Dash jump magical attack where Eve fires an electron ball without knocking down. | | Dash jump magical attack where Eve fires an electron ball without knocking down. | ||
| | | |