Sweep Rolling: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SweepRolling.png]] <br /> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SweepRolling.png]] <br /> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Eve generates a rotating electronic triangle to either lock targets on the spot or push targets away. | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - Electron]''' Eve generates a rotating electronic triangle to either lock targets on the spot or push targets away. | ||
|} | |} | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Skill Level''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Skill Level''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Initial Triangle<br>(Magical)''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Initial Triangle<br>(Magical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="10" {{!}} '''When Released''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{!}} '''When Charging''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="4" {{!}} '''When Charging''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Duration''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="3" {{!}} '''Duration''' | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Amplify''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Amplify''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Spectrum''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Spectrum''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Induction''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Fusion''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Size Increment''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Size Increment''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Damage Increment''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Damage Increment''' | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Max Hits''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Max Hits''' | ||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Total Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Total Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Total Damage''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Total Damage''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Max Hits''' | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Max Hits''' | ||
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{{!}} align="center" {{!}} % | {{!}} align="center" {{!}} % | ||
{{!}} align="center" rowspan="5" {{!}} 24 | {{!}} align="center" rowspan="5" {{!}} 24 | ||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 18 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} ?? | |||
{{!}} align="center" rowspan="5" {{!}} 20%/sec | {{!}} align="center" rowspan="5" {{!}} 20%/sec | ||
{{!}} align="center" rowspan="5" {{!}} 6.67%/sec | {{!}} align="center" rowspan="5" {{!}} 6.67%/sec | ||
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{{!}} align="center" {{!}} 2396% | {{!}} align="center" {{!}} 2396% | ||
{{!}} align="center" {{!}} 1343% | {{!}} align="center" {{!}} 1343% | ||
{{!}} align="center" {{!}} 1119% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 2368% | {{!}} align="center" {{!}} 2368% | ||
{{!}}- | {{!}}- | ||
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{{!}} align="center" {{!}} 2798% | {{!}} align="center" {{!}} 2798% | ||
{{!}} align="center" {{!}} 1571% | {{!}} align="center" {{!}} 1571% | ||
{{!}} align="center" {{!}} 1307% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 2767% | {{!}} align="center" {{!}} 2767% | ||
{{!}}- | {{!}}- | ||
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{{!}} align="center" {{!}} 3222% | {{!}} align="center" {{!}} 3222% | ||
{{!}} align="center" {{!}} 1797% | {{!}} align="center" {{!}} 1797% | ||
{{!}} align="center" {{!}} 1495% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 3170% | {{!}} align="center" {{!}} 3170% | ||
{{!}}- | {{!}}- | ||
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{{!}} align="center" {{!}} 3816% | {{!}} align="center" {{!}} 3816% | ||
{{!}} align="center" {{!}} 1944% | {{!}} align="center" {{!}} 1944% | ||
{{!}} align="center" {{!}} 1782% | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 3792% | {{!}} align="center" {{!}} 3792% | ||
{{!}}} | {{!}}} |