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Trapping Ranger: Difference between revisions

From Elwiki
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| [[Image:TrCombo1.png]]  
| [[Image:TrCombo1.png]]  
| '''Erendil Combo'''
| '''Erendil Combo'''
Replaces half of the original {{CZ}} combo. After kicking twice, draw out the blade of Erendil to slash twice and finishes by stabbing the enemy and pulling out the blade that knocks them down (Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]). The stab can be canceled with a skill. The second stab on the last Z has a large enough hit stun to chain Special Actives before knocking down. If [[Calculated Strike]] is active, the last hit no longer knocks down.
Replaces half of the original {{CZ}} combo. After kicking twice, draws out Erendil to slash twice and finishes by stabbing and pulling out the blade that knocks down the target.
*Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]].  
*The last Z has a large enough hit stun to chain Special Actives before knocking down.  
*If [[Calculated Strike]] is active, the last hit no longer knocks down.
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{{CZ}} 120% Phy. Damage <br>
{{CZ}} 120% Phy. Damage <br>
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| [[Image:TrCombo2.png]]
| [[Image:TrCombo2.png]]
| '''Slashing Dash'''
| '''Slashing Dash'''
Slash through the enemy with the blade of Erendil after doing the standard {{CDR}}{{CZ}} combo.
After doing the standard {{CDR}}{{CZ}}, slashes through the enemy with Erendil.  
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{{CDR}}<br>
{{CDR}}<br>
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| [[Image:TrCombo3.png]]  
| [[Image:TrCombo3.png]]  
| '''Jump Dash Stab'''
| '''Jump Dash Stab'''
The original {{CDRU}}{{CZ}} will be replaced with the blade of Erendil instead of kicking. After thrusting the blade at the enemy with the replacement, ends the combo with 180° slash. Although not mentioned, the original {{CUZ}} also will be replaced with the blade of Erendil.
The original {{CDRU}}{{CZ}} midair kick is replaced with the Erendil stab followed by a 180° slash.
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{{CDRU}} <br>
{{CDRU}} <br>
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| align="center" | {{CUU}}{{CX}}{{CX}}<br>{{CUU}}{{CZ}}{{CX}}
| align="center" | {{CUU}}{{CX}}{{CX}}<br>{{CUU}}{{CZ}}{{CX}}
| '''Landing Slash'''
| '''Landing Slash'''
After a basic {{CUU}}{{CX}} or {{CUU}}{{CZ}}, Rena can now pierce through enemies in front of her with Erendil by pressing {{CX}} upon landing.
After a basic {{CUU}}{{CX}} or {{CUU}}{{CZ}}, pierces through the enemy with Erendil upon landing.
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(After base combo)<br>
(After base combo)<br>