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Avatar of Fire: Difference between revisions

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|- style="background:{{ColorSel|CharLight|Elesis}}"
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| 30 || 316% || 2 ||  || +10 MP per "Fire" debuff || 30 MP || 10 seconds
| 30 || 316% || 2 || +10 MP per fire debuff || 30 MP || 10 seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
!  Incarnation of Fire - Lighter (가벼워진) !! Incarnation of Fire - Accelerated (가속화된)
colspan=2 | Incarnation of Fire - Lighter (가벼워진) !! colspan=2 | Incarnation of Fire - Accelerated (가속화된)
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Attribute Effect !! Attribute Effect
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Elesis}}"
! MP Usage !! Cooldown
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| MP cost is decreased to 24 MP || Cooldown is reduced to 8 seconds
| MP usage is reduced to 80% || 24 MP || Cooldown is reduced to 80% || 8 seconds
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==Tips and Details==
==Tips and Details==
* A maximum of 30 MP can be gained per enemy.
*Possible fire debuffs that can be absorbed are "Burn" from the Fire Attribute, "Blaze" from [[Red Lotus Sword]] or [[Fireplay]] and "Invincible Flame" from the Invincible Flame passive.
**With all 3 debuffs active, 30 MP can be gained from one target.
*Due to the skill costing 30 MP to cast, it has a very poor net gain of MP, requiring at least 2 enemies to actually give you more MP than you spent, assuming you are capable of inflicting all 3 types of fire debuffs.
**For this reason, it is best not used during boss fights (where there is usually only one target, excluding Henir), as it will be completely incapable of restoring more than the skill cost.
 
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{{PKSkills}}
{{PKSkills}}
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